Cav33
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| Joined: 04 Sep 2012 |
| Total Posts: 1375 |
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| 10 May 2014 10:12 PM |
As you may already know the games page over the years has been given a variety of categories like: Popular, Builders Club, Top Earned, Top Paid and Top Rated.
While these additions are good, I think there is one more category that will truly tell the value of a ROBLOX game.
It's called Most Unique Players.
It will keep track of the amount of unique players in a place's lifetime.
If a game can get to more unique players, the more popular it is.
A good real life example of this is Minecraft. It got more popular when it went to consoles since it got more unique players on them.
It's easy enough to get (very) loyal customers to buy VIP for a place but it takes a lot more to expand your audience.
So...any supports
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Kincaid1
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| Joined: 22 Dec 2010 |
| Total Posts: 585 |
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| 10 May 2014 10:15 PM |
| No support. How is ROBLOX supposed to program something to figure out who's famous or rich or both? |
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Cav33
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| Joined: 04 Sep 2012 |
| Total Posts: 1375 |
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| 10 May 2014 11:01 PM |
| Umm...I just sorta explained that in my post. |
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Cav33
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| Joined: 04 Sep 2012 |
| Total Posts: 1375 |
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| 11 May 2014 10:29 AM |
| No support. The best thing for ROBLOX to do is to continue to showcase them in the blog, but then again they have to find them first. |
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Cav33
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| Joined: 04 Sep 2012 |
| Total Posts: 1375 |
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| 11 May 2014 01:58 PM |
| I don't mean most unique places! I mean places that get the most unique player visits. |
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| 11 May 2014 02:46 PM |
| Who cares if I, Defaultio, NearmissTFW, etc., visit a certain game? It isn't even relevant to if it is a good game or not. Therefore not a good system. |
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Kincaid1
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| Joined: 22 Dec 2010 |
| Total Posts: 585 |
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| 11 May 2014 05:27 PM |
| Cav, let me explain what I said. There is almost NO WAY that ROBLOX can program a system to DETERMINE WHO IS OR WHO IS NOT FAMOUS. Was I not speaking English the first time? |
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| 11 May 2014 05:32 PM |
There's a huge misunderstanding over here, let me attempt to interpret what my perspective saw: Let's say you got a terrible game, that has 1000 visits. But you can't be sure if it's just two people visiting the place 500 times, 500 people visiting this place two times, or everyone visiting the place once, that's not how the system works.
So his suggestion is to keep track of how many visits by different people, so if a singular person visits a place 50 times, it only shows up as one. Diversity beats Anonymous Quantity.
If that's what the OP is stating, then I will support.
~ Do you want to see the Rabbits David? ~ |
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| 11 May 2014 05:47 PM |
| I don't even understand what you're trying to imply. |
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Kincaid1
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| Joined: 22 Dec 2010 |
| Total Posts: 585 |
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| 11 May 2014 07:03 PM |
| I don't think that's what he's saying. He's saying that there should be a way to see if any famous people visited a certain game, but programming a system for that seems almost impossible. |
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Cav33
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| Joined: 04 Sep 2012 |
| Total Posts: 1375 |
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| 12 May 2014 05:51 AM |
@PokeShadow77
That what I was trying to say exactly! |
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Kincaid1
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| Joined: 22 Dec 2010 |
| Total Posts: 585 |
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| 12 May 2014 06:30 AM |
| Then you need to explain better. |
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Cav33
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| Joined: 04 Sep 2012 |
| Total Posts: 1375 |
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| 12 May 2014 01:57 PM |
| I'll try to make another thread just so it won't happen again. |
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