Aisoc
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| Joined: 08 Jun 2013 |
| Total Posts: 412 |
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| 10 May 2014 05:18 AM |
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) if character:findFirstChild("Shirt") then character.Shirt.ShirtTemplate = "1" else -- create then change shirt Template to = 1 shirt how do i do that ? wait() if character:findFirstChild("Pants") then character.Pants.PantsTemplate = "1" else -- create then change pants Template to = 1 pants how do i do that ? end end end) end) |
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Aisoc
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| Joined: 08 Jun 2013 |
| Total Posts: 412 |
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| 10 May 2014 05:23 AM |
pants.Texture= "ASSETLINK"
~I'm an Angry Llama~ |
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Aisoc
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| Joined: 08 Jun 2013 |
| Total Posts: 412 |
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| 10 May 2014 05:28 AM |
| no i mean how do i crate pants first than change their texture |
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| 10 May 2014 05:30 AM |
Pants = Instance.new ("Pants",game.Players.PlayerAdded) I think... I'm new to scripting :D |
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| 10 May 2014 05:31 AM |
| This has actually helped me too. I found out how to give players things as they enter the game. |
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Aisoc
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| Joined: 08 Jun 2013 |
| Total Posts: 412 |
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| 10 May 2014 05:35 AM |
| umm good idea but it still doesnt working + are u sure its true ? |
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| 10 May 2014 05:44 AM |
Pants = Instance.new ("Pants",player)
~I'm an Angry Llama~ |
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Aisoc
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| Joined: 08 Jun 2013 |
| Total Posts: 412 |
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| 10 May 2014 05:50 AM |
| i already fixed that script doesn't gives me pants or shirt for some reason |
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| 10 May 2014 05:55 AM |
Send me the pants and shirt link
~I'm an Angry Llama~ |
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