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| 09 May 2014 01:46 PM |
| Allow a local script to run inside the player's 'player' identification. Where the Players' ScreenGui, StarterGear, and Backpack are found. This way then a character is killed the local script stays running and isn't cloned inside the character. |
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grantox
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| Joined: 26 Nov 2010 |
| Total Posts: 2314 |
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| 09 May 2014 01:52 PM |
| I can't see why this wouldn't work, unless the player items are stored server side, then that's a reason why it wouldn't work. |
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tery215
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| Joined: 19 Aug 2009 |
| Total Posts: 3879 |
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| 09 May 2014 02:33 PM |
it wouldn't work because devs currently don't have a permanent storage for localscripts
Simple Request!
Add a permanent storage for localscripts.
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