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| 07 May 2014 06:39 PM |
How does it work.
Don't you need another program or something |
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MrChubbs
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| Joined: 14 Oct 2010 |
| Total Posts: 4969 |
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| 07 May 2014 06:46 PM |
| If I remember correctly it just uses the built in Roblox server functionality. |
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MrChubbs
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| 07 May 2014 06:52 PM |
| It's about 500 lines, mostly stupid useless features. It's just using Roblox's built in server functionality and teaching people how to make their networks vulnerable through port forwarding, yay. |
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| 07 May 2014 06:58 PM |
now we can infect them with EVERYTHING
MUAHAHAHAHAHA |
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MrChubbs
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| 07 May 2014 07:17 PM |
| You have shown superior lack of knowledge, congratulations. |
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bohdan77
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| 07 May 2014 07:20 PM |
| It was their plan all along.. |
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MrChubbs
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| 07 May 2014 07:23 PM |
| Well it's not like you can actually do much unless you can get the port to point to something useful. Hm...get a bunch of people to start forwarding 22 xD |
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| 07 May 2014 09:02 PM |
| ^ Isn't port 22 the SSH port? |
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MrChubbs
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belial52
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| Joined: 10 Oct 2009 |
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| 08 May 2014 07:34 AM |
#AllPortsForwarded
Hello, I'm belial52 I started typing this at: 8:34:26 on 5/8/2014! |
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| 08 May 2014 09:27 AM |
I dunno, I actually like the idea of multiplayer Studio. You just have to work with someone you trust.
It'd be interesting to see multiplayer Studio officially implemented, as any official implementation would be massively safer than something we can do with a plugin. |
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MrChubbs
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| Joined: 14 Oct 2010 |
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| 08 May 2014 12:12 PM |
| It doesn't matter if you trust some player, when you're forwarding abritary ports it gets dangerous, because any skiddy worth their hipster headphones is gonna know how to port scan and start firing off attacks. |
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