Velstand
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| Joined: 27 May 2011 |
| Total Posts: 4629 |
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| 07 May 2014 12:13 PM |
I don't know any codes or anything, I've just been observing it used a lot since a few days ago at a cafe I work at.
Noclipping's common again, something's got to be done. |
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durpflip
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| Joined: 09 Sep 2008 |
| Total Posts: 8230 |
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| 07 May 2014 12:14 PM |
or you can stop qq'ing on forums about it and do something yourself
not roblox' fault that your place is exploitable |
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Velstand
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| Joined: 27 May 2011 |
| Total Posts: 4629 |
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| 07 May 2014 12:39 PM |
1. i'm not the place owner, i'm just an employee.
2. roblox should do something about it, it's their website, it's their job to maintain it. |
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durpflip
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| Joined: 09 Sep 2008 |
| Total Posts: 8230 |
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| 07 May 2014 01:21 PM |
| minor fixes for minor problems. |
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Velstand
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| Joined: 27 May 2011 |
| Total Posts: 4629 |
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| 07 May 2014 01:38 PM |
| I think you're confused as to what a minor problem can escalate to. |
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| 07 May 2014 01:38 PM |
| Yes of course it has returned. Heard of ZakHak? |
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| 07 May 2014 02:59 PM |
NoClipping and Speedhacking is here
For Noclipping it is done as always by cheat engine. When the person NoClips it slows down the process of Graphic Rendering in the game and therefore if the graphics aren't rendered it glitches out the Bricks and makes them not there.
As for speedhacking it changes the Real Physics FPS to a higher or smaller[Bad Idea] FPS therefore increasing the speed and process of the client. This is what REAL speedhacking is |
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| 07 May 2014 03:00 PM |
Forgot to mention Speedhacking is preventable as of now. Just do :GetRealPhysicsFPS()
If it's higher then 60 you can shutdown their game by :Kick() |
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patg521
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| Joined: 30 Apr 2014 |
| Total Posts: 77 |
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| 07 May 2014 03:22 PM |
| Noclipping can be fixed by grouping all the parts into one |
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durpflip
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| Joined: 09 Sep 2008 |
| Total Posts: 8230 |
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| 07 May 2014 04:31 PM |
"I think you're confused of what a minor problem can escalate to."
to what? this only affects SF'ers.
and you know what kind of skids sf'ers are. |
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