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| 05 May 2014 02:48 PM |
getting paid an EXTREMEEELY high amount so maybe 100R$ to ideas i use
russian WWII themed (never done it before so need ideas) |
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Hockey868
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| Joined: 08 May 2011 |
| Total Posts: 12805 |
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| 05 May 2014 02:50 PM |
| Nuclear detonation for a win by raiders. |
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| 05 May 2014 02:51 PM |
Complete glass HQ that will explode and fall apart if raiders win.
[ Xzavion War-Chief ] - [ TSC Imperator ] |
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BrickData
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| Joined: 12 Dec 2012 |
| Total Posts: 60 |
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| 05 May 2014 02:52 PM |
| Russian ww2? wot about Stalingrad style |
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Hockey868
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| Joined: 08 May 2011 |
| Total Posts: 12805 |
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| 05 May 2014 02:52 PM |
@Dark
BSD's main gate falls apart after a raider win.
It's quite the joy to watch. |
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| 05 May 2014 02:53 PM |
| Underworld battlegrounds in some sort of hellish abandoned metro tunnel with a domination style victory system if raiders win the tunnel caves in! |
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Kryzonite
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| Joined: 05 Aug 2012 |
| Total Posts: 2285 |
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| 05 May 2014 02:53 PM |
| Underworld battlegrounds in some sort of hellish abandoned metro tunnel with a domination style victory system if raiders win the tunnel caves in! [2] |
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| 05 May 2014 02:54 PM |
@kry
much communism propoganda?? |
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ezaiahs
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| Joined: 28 Jun 2011 |
| Total Posts: 18613 |
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| 05 May 2014 02:54 PM |
| KOF style, one capture point in the middle of the map. Each team has an equal distance from the capture point, with several paths that lead you to the middle point. As well as each path can also lead to the other teams path which leads to certain points of conflict |
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| 05 May 2014 02:55 PM |
thing is this kid who orders it from me is an lmader who had STF
so he knows nothing about forts
zso i can be creative |
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Kryzonite
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| Joined: 05 Aug 2012 |
| Total Posts: 2285 |
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| 05 May 2014 02:56 PM |
How the hell is that communism propaganda Oh and the defender spawn is like some sort of fortified station.
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| 05 May 2014 02:56 PM |
battle of stalingrad where you have to secure turrets, tanks, and stuff the "germans" or the defenders would have better weapons, but the "russians" would spawn really close in order to balance the base a bit lots of buildings/urban fighting, ruins and stuff are always fun to do i guess
you could also have big fights over a large terrain with the scorched earth around it (probably easier to build, but longer walks + guns need less spread) |
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| 05 May 2014 02:57 PM |
^
NOW THATS COMMUNIST PROPAGANDA ================================================================== Underworld battlegrounds in some sort of hellish abandoned metro tunnel with a domination style victory system if raiders win the tunnel caves in! Oh and the defender spawn is like some sort of fortified station. |
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Bravebow
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| Joined: 31 Mar 2010 |
| Total Posts: 487 |
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| 05 May 2014 02:59 PM |
| A futuristic stronghold at the bottom of a steep hill. A night-time setting where the raiders have to plant a virus in the terminal and when the terminal drops to 0, the electricity is wiped out, leaving everyone in the dark and the dam opens to flood the base. |
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