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Re: Will graphical quality ever come to a halt?

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Excilium is not online. Excilium
Joined: 01 Jun 2011
Total Posts: 5967
04 May 2014 07:35 AM
Will graphics sometime advance so much that there is nothing left to improve on?

Levi>All
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StarshipPwnzers is not online. StarshipPwnzers
Joined: 28 Jan 2011
Total Posts: 12308
04 May 2014 07:36 AM
Yes. The matrix-
Waitwut.
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kingdestroyah is not online. kingdestroyah
Joined: 30 Apr 2011
Total Posts: 11582
04 May 2014 08:04 AM
Probably. Then AAA developers can make games with an actual visual style instead of trying to 1-up everyone in technical power every bloody game.
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ieyedude is not online. ieyedude
Joined: 07 Feb 2010
Total Posts: 5059
04 May 2014 08:13 AM
Imax on Computers still hasn't been reached, so for now, no.
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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
04 May 2014 08:23 AM
Yes. There comes a point when can't get better graphics.
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Buckeyeman0923 is not online. Buckeyeman0923
Joined: 06 Oct 2009
Total Posts: 6671
04 May 2014 08:24 AM
We'll probably be at like, 123536142 bit processing by the time we get there...
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rampagekiller3 is not online. rampagekiller3
Joined: 22 Dec 2007
Total Posts: 7579
04 May 2014 09:58 PM
never

we will have 10B displays

NO hooves is NO good.
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tydog98 is not online. tydog98
Joined: 15 Sep 2009
Total Posts: 27704
04 May 2014 10:09 PM
When technology slows down

Never tell me the odds
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RainbowCraze is not online. RainbowCraze
Joined: 28 Mar 2014
Total Posts: 1219
04 May 2014 10:15 PM
I think so, when we have photo realistic games.

Won't be until we move away from voxels.
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planedragon is not online. planedragon
Joined: 28 Nov 2009
Total Posts: 17079
04 May 2014 10:39 PM
Like everything, yes.
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
04 May 2014 10:40 PM
Yeah, and we are pretty darn close to that time.
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TheRealCommander is not online. TheRealCommander
Joined: 03 Dec 2011
Total Posts: 9068
05 May 2014 03:32 AM
Eh, diminishing returns will kick in, we wont achieve true lifelike quality ever
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RogueAssault is not online. RogueAssault
Joined: 24 May 2009
Total Posts: 6664
05 May 2014 11:21 AM
Yes.

At that point, they will move onto higher FPS, and probably improving on lighting. Stuff like that.
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
05 May 2014 11:45 AM
Oh wait, I was wrong, it will always get better

Ever heard of global illumination? It's AO on an overdose of steroids
Actually, AO is a fake GI, GI is really just the simulation of bouncing of light, right now, there is no such thing as real time GI, we can create upto 8 samples per 5 mins(In a crap PC) or 64 samples on a 16 core machine. In the future, real time GI will probably be created, but then all we can do is just... keep increasing texture sizes and GI samples.....
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mariowillpay is not online. mariowillpay
Joined: 13 Aug 2011
Total Posts: 4626
05 May 2014 11:59 AM
what is this ao you speak off.

▬► Numerous statements of my mobile number! ◄▬
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
05 May 2014 12:00 PM
You know, Ambient occlusion, speaking of which, it is barely even fast in Real time. and by real time I mean, instant feedback
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