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| 03 May 2014 07:09 PM |
| I need to make it so when a player spawns he spawns with a specific shirt pants etc. like Blox hunt |
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Aethium
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| Joined: 29 Mar 2014 |
| Total Posts: 574 |
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| 03 May 2014 07:12 PM |
http://wiki.roblox.com/index.php/LoadAsset_(Method)
- Add 1.5k | Deplexity | its a lego men game stop worrying |
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| 03 May 2014 07:13 PM |
| How do I use this... kinda a noob .-. |
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Aethium
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| Joined: 29 Mar 2014 |
| Total Posts: 574 |
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| 03 May 2014 07:29 PM |
When you use LoadAsset, it spawns in a model with the item you requested in it.
To get the item you requested, use this:
Item = game:GetService("InsertService"):LoadAsset(AssetId)[1]
Then you would put it in the respective player using a PlayerAdded, then Character added method.
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Character) Item = game:GetService("InsertService"):LoadAsset(AssetId)[1] Item.Parent = Character end) end)
You would also have to remove some stuff from the player to prevent over-lapping, but you get the picture.
- Add 1.5k | Deplexity | its a lego men game stop worrying |
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