ZETA9699
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| Joined: 22 Aug 2011 |
| Total Posts: 1001 |
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| 23 Apr 2014 03:52 AM |
Now, some of you must have played "FTL: Faster Than Light".
If you haven't, buy it at your first opportunity.
If so,a nd you know how to script/build well, I have a suggestion for you:
Create a game with a similar concept; two spaceships, battling against each other, damaging systems, etc.
The catch?
Each (controllable) system will be manned by a real robloxian. So instead of you being the omnipresent captain of your starship in FTL, throwing crew members at your whim to live and die, now you suffer a demotion and have to be the guy manning the engine systems or the door control; or, if you're lucky, the weapons systems or piloting.
If you make a game like this, I practically guarantee it'll become popular. Not least because I would binge-play it all the time.
So please, help as many of us hardcore strategy and teamwork-oriented Robloxians. MAKE THIS GAME. |
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kyleli
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| Joined: 14 Jan 2009 |
| Total Posts: 562 |
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kyleli
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| Joined: 14 Jan 2009 |
| Total Posts: 562 |
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| 23 Apr 2014 04:06 AM |
http://www.roblox.com/Space-Conflict-1-1-2b-in-game-help-added-place?id=354916
It used to be popular... |
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ZETA9699
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| Joined: 22 Aug 2011 |
| Total Posts: 1001 |
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| 30 Apr 2014 03:04 PM |
Space Conflict ships can be piloted by one man alone. Sure, getting a buddy on Phasers is useful, but not vital.
In my concept, you would be nothing without a good crew. |
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| 30 Apr 2014 03:57 PM |
| So... basically a Space themed "Galleons!" then? Sounds fun, I always loved that game. |
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ZETA9699
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| Joined: 22 Aug 2011 |
| Total Posts: 1001 |
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| 01 May 2014 03:30 AM |
Yeah, except Galleons doesn't have special systems that control parts of the ship (except the helm).
The only reason I'm not making this myself is because my head swims whenever I see simple coding language, and this would be SUPER complex. |
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| 01 May 2014 02:35 PM |
| We should have AI mode for this. |
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