LucasLua
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| Joined: 18 Jun 2008 |
| Total Posts: 7386 |
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| 01 May 2014 12:00 AM |
| Apparently game.Players.PlayerAdded and game.Players.PlayerRemoving do not work right when called from a local script. Anyone else getting this bug? |
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LucasLua
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| Joined: 18 Jun 2008 |
| Total Posts: 7386 |
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| 01 May 2014 12:18 AM |
| I found a cause - the players are added in late, probably due to lag (water terrain lags like no other) which causes the event not to fire and for several scripts depending on it to fail. |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 01 May 2014 12:55 AM |
Or maybe the Wiki Writers legitimately posted at the top of the event's page that these events won't work properly when using a LocalScript.
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