crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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| 29 Apr 2014 04:21 PM |
Clockwork Corporation Developers and myself have been onerously working on TCC's new base. It has been agreed that we will make a class system for our new base.
CLASSES: Scout, this class will have a backpack that has extra ammo, 20 extra health, and a jetpack feature. However, this class walks a tad bit slower and has a bigger hitbox. The backpack can be seen at http://www.roblox.com/Varian-Tests-place?id=155170512
Assault, this class will have two automatic rifles and their power up is a shield. If you press F whilst being an assault class all hits to your character take 10% damage off.
Sniper, this class will be able to go slightly invisible and it will have a 3 hit kill sniper rifle.
Might add more classes/edit their power ups. |
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sword960
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| Joined: 19 Dec 2008 |
| Total Posts: 3451 |
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| 29 Apr 2014 04:22 PM |
> scout
> slower >bigger hitbox |
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Visarin
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| Joined: 26 Jul 2011 |
| Total Posts: 7130 |
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| 29 Apr 2014 04:23 PM |
| They're called a scout for a reason. |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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Basketor
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| Joined: 06 Aug 2008 |
| Total Posts: 55543 |
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| 29 Apr 2014 04:24 PM |
Scout should have less ammo faster speed
Add tank, slow but double health |
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yia
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| Joined: 06 Nov 2008 |
| Total Posts: 13563 |
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| 29 Apr 2014 04:25 PM |
>jetpack
Should make them faster, like the pilots from Titanfall They are not OP at all, yet you make them slower? |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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| 29 Apr 2014 04:25 PM |
| If you want to see our progress on the Scout backpack (I call it a travelers russack) go to http://www.roblox.com/Varian-Tests-place?id=155170512 |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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| 29 Apr 2014 04:26 PM |
@zach yeah your right having extra health and extra ammo and a jetpack totally isn't OP yeah!!!! zach logic! |
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Basketor
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| Joined: 06 Aug 2008 |
| Total Posts: 55543 |
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| 29 Apr 2014 04:28 PM |
Zach is right
Scouts are smaller faster jump higher
Low health |
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| 29 Apr 2014 04:28 PM |
| That should be assault, imo. |
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| 29 Apr 2014 04:32 PM |
| Why would a scout have extra ammo & walk slower? |
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| 29 Apr 2014 04:38 PM |
Extra health? Extra ammo? Super slow? That is a tank silly! |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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| 29 Apr 2014 04:39 PM |
zach, are you an idiot? our base has walkspeed boosted up to 18 the scout speed would be 16, not much of a difference.
plus the scout is already OP in some aspects why would I make it even more OP? are you mentally deranged? |
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sword960
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| Joined: 19 Dec 2008 |
| Total Posts: 3451 |
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| 29 Apr 2014 04:39 PM |
| Add a minigun class that requires a certain amount of kills or cash. |
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Hockey868
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| Joined: 08 May 2011 |
| Total Posts: 12805 |
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| 29 Apr 2014 04:42 PM |
Add a class specially for me that gives me this hat: http://www.roblox.com/The-Oracle-item?id=154855208
And some other cool stuff
Because I am important-ish-ish
So why not? |
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| 29 Apr 2014 04:42 PM |
This is our scout He will walk slower than everyone else because that is scouting
...crazy, I am done pointing our your small flaws |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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| 29 Apr 2014 04:44 PM |
@zach "flaws" why use a plural if you only pointed out 1 flaw. I am questioning your logic & your mental capacity |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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Hockey868
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| Joined: 08 May 2011 |
| Total Posts: 12805 |
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| 29 Apr 2014 05:04 PM |
| I second my idea for my own class. |
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