|
| 29 Apr 2014 04:12 PM |
We need more power! These would bring our scripting to the next level!
1. Allow us to create custom objects!
2. Allow us to add in our own custom properties!
3. Allow us to create our own methods!
4. Allow us to make our own events!
Examples;
1. game:GetService("ObjectService"):CreateObject("NPC", function(Base) Base = Instance.new("Model") --Add Instances inside it (such as parts) end)
2. game:GetService("PropertyService:CreateProperty("Alive", Bool, Workspace.NPC)
3. method FindOnlyChild() local Children = ObjectCalledOn:GetChildren() if #Children == 1 then return Children[1] elseif #Children == 0 then print("No children in ".. ObjectCalledOn .."!") else print("More than one child in ".. ObjectCalledOn .."!") end end
4. game:GetService("EventService"):CreateEvent("Collision", Instance.new("TextBox"), function() --When to run end)
Come on! More power to the scripters! We need to customize our environment more! This is how!
Support or say no support, I just want feedback on my idea!
Also before you ask, no, this would not result in exploiters, as all this would need to be serversided! |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 04:15 PM |
| Support! I would love to see this implemented to give scripters more power! :D |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 04:19 PM |
As a scripter, I know for a fact that we could do this if we took the time to do so.
|
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:03 PM |
What do you mean we could do this...
We cannot create custom methods, I already checked with the scripting helpers forum.
Nor can we create custom objects and properties.
Although making an event may be possible...
Still open to support! Support ratio: 1:0 |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:08 PM |
| Support! This would be great. |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:09 PM |
Mega support on the custom properties. I see why we can't, because ROBLOX doesn't want us to override the default ones, but there should be an error message when we try to override the default ones so we can ONLY make new ones!
This would also make ModuleScripts a lot more powerful.
I tried doing this with metatables, but failed lol. I think it was doable before, but they fully locked editing ROBLOX objects via metatables :P. |
|
|
| Report Abuse |
|
|
| |
|
|
| 29 Apr 2014 05:17 PM |
Well we can't create custom methods, but there's pretty much nothing we can't create with the methods that exist.
|
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:27 PM |
| @above But wouldn't it be so much easier to get a plugin full of cool new methods like :playlate for sound or :FindOnlyChild etc. |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:28 PM |
How can we make properties if we can't actually EDIT studio? The most we would be able to do is work on the current framework, which would make nothing new.
Wisest of the wise.. Meowth. |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:31 PM |
...
So that's a no support? |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:40 PM |
| Anybody else? This could help us as scripters! This would make functions seem like a thing of the past! |
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 05:45 PM |
":playlate for sound or :FindOnlyChild etc."
No, not really. Especially since you haven't thought them through enough to know what they would do.
Which probably could already be solved with different syntax.
|
|
|
| Report Abuse |
|
|
|
| 29 Apr 2014 06:33 PM |
Anyway, I won't be on tom. Keep posting!
Support! |
|
|
| Report Abuse |
|
|
tery215
|
  |
| Joined: 19 Aug 2009 |
| Total Posts: 3879 |
|
|
| 29 Apr 2014 06:43 PM |
nope
completely useless
see "Value" |
|
|
| Report Abuse |
|
|
|
| 30 Apr 2014 03:19 AM |
@above
That's not true...
3:1 |
|
|
| Report Abuse |
|
|
|
| 30 Apr 2014 03:24 AM |
idk.
http://www.roblox.com/Forum/ShowPost.aspx?PostID=131543954 I think this is hard to create it: fireworks because of the graphics coding is an extremely difficult to do. |
|
|
| Report Abuse |
|
|
|
| 30 Apr 2014 03:39 AM |
| That had nothing to do with my post. |
|
|
| Report Abuse |
|
|
|
| 30 Apr 2014 06:32 AM |
I don't support, ross doesn't support, tery doesn't support, it's not 3:1 it's 3:3
Because that the 3 supporters, including you, have ABSOLUTELY NO IDEA what this idea means, what ROBLOX would have to do to implement it, or how it would help! |
|
|
| Report Abuse |
|
|
|
| 30 Apr 2014 06:39 AM |
make the 3d graphic script easier to do. support now.
-lottery |
|
|
| Report Abuse |
|
|
| |
|
|
| 30 Apr 2014 06:49 AM |
Everything you gave an example of a script, which doesn't look like real scripting, by the way 0 would all be a lot easier if you just learned how to use VALUES. BoolValues, StringValues, they can be a scripter's best friend when doing EXACTLY what it is you want to do.
Just add scripts that associate values with parts of your game, so when you edit the value, you alter the game. I have done it before, you can do it, too. It'd be a lot easier than what you are TRYING to suggest here. |
|
|
| Report Abuse |
|
|
|
| 30 Apr 2014 10:15 AM |
.Changed is my favourite function because it doesn't bug out as much as the others. I'M LOOKING AT YOU .TOUCHED
Wisest of the wise.. Meowth. |
|
|
| Report Abuse |
|
|
reepile
|
  |
| Joined: 16 Apr 2012 |
| Total Posts: 1385 |
|
|
| 30 Apr 2014 10:18 AM |
| I'm still a veeeeeery basic scripter. Very. But that could be very helpful. Support |
|
|
| Report Abuse |
|
|
|
| 30 Apr 2014 10:55 AM |
reep, the fact that you think that this could be helpful shows how basic you are. this is impossible. roblox would have to allow us to change the C++ framework. ANYONE COULD CHANGE IT. it's ridiculous.
Wisest of the wise.. Meowth. |
|
|
| Report Abuse |
|
|