Xeptix
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| Joined: 14 Mar 2013 |
| Total Posts: 1115 |
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| 28 Apr 2014 02:33 PM |
Here's the update log for DTF 2, newest version:
V0.4b
v0.4b:
+ Fixed an issue causing enemies to get to the other side of the wall, and into/behind buildings (and getting stuck there) + Fixed an issue causing friendly bots & minions to get stuck on the oposite side of the wall + Fixed an issue where you could not unequip your tools + Fixed an issue where if the wall health/max health was full, it would still take your money + Added Medic + Added Repairman + Lowered health regen amount + Added Marathon perk + Added Juggernaut perk + Added Damager perk + Added Arrow Master perk + Added Incognito perk + Added Ghost perk + Added Sprayer perk + Added Arrowman perk + Added Gunman perk + Added Armor + Added Armor - Tier 2 + Added Armor - Tier 3 + Added Armor - Tier 4
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V0.3pb:
+ Added invisible border around the map to prevent getting launched out + Fixed an issue causing Revolver to unequip randomly while reloading + Fixed an issue causing Friendly Bots to swing their sword at you + Added tiers to Darkheart + Added 2 tiers to bow + Added 6 tiers to sword + Added 2 tiers to Icebrand + Fixed an issue causing the Icebrand to show the Firebrand model + Fixed an issue causing Firebrand to become untextured + Added 2 tiers to Illumina + Added 2 tiers to Firebrand + Fixed an issue causing Revolver to not shoot even when there is ammo in the clip + Fixed an issue where friendly bots would spawn inside the fort + Fixed an issue where minions would swing their sword at friendly bots, and vice versa + Fixed an issue where the shop's next page wouldn't load if a lag spike occurs + Fixed an issue where the shop would break if lag occurs while using it + When you leave the shop, it resets and goes back to the initial loadout page + Admins now show red on leaderboard [Soluke shows w/ an epic black tint] + Fixed an issue where your scroll position would not stay when the leaderboard updates + Fixed an issue where your minion doesn't spawn + Decreased debounce time on Friendly bot's sword + Slightly decreased debounce time on minion's sword + Added ability to repair wall [intermission shop] + Added ability to increase wall max health [intermission shop] + Fixed an issue where enemies would take a really long time for the death animation to finish + Fixed an issue where minions would sometimes try and attack friendly bots + Slightly altered Darkheart's damage/reload [due to adding tiers] + Slightly altered bow's damage/reload [due to adding tiers] + Core system for perks in the makes. + Core system for armor in the makes. + Core system for equipment in the makes. + Fixed an issue where you could collect your Daily Reward multiple times + Fixed an issue where enemies don't swing their sword at friendly bots/minions + Fixed an issue where intermission would go < 0 + POSSIBLY fixed an issue where friendly bots/minions can get to the other side of the wall + POSSIBLY fixed an issue where enemies could get to the back of the wall, and deal damage to it + fixed an issue where your minion would sometimes not follow you.
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V0.2pb: [CREDIT TO kyle2death FOR FINDING MOST OF THESE BUGS / SOME OF THE SUGGESTIONS!]
+ Fixed an issue causing you to die by fling out of the map [kinda, now it just teleports you back & in a future version will give you a badge for getting out of the map] + Increased intermission time to 30 seconds + Decreased cash payout for killing enemies + Increased Tiers of some weapons to 6 + Added Tiers for Revolver + Added Vote to End intermission [requires 75% or more players to vote] + Increased damage of Light enemy + Light enemies now show on all waves + Fixed an issue causing enemies to damage the wall while the death animation is active, if they died near the wall + Fixed an issue causing enemies to get stuck in the cave if they spawn in-between wedges + Fixed an issue where enemies can get behind the wall, and deal damage to it + Fixed an issue where arrows don't deal damage to the enemy if they hit its weapon
Thanks for playing! ~Xeptix |
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| 28 Apr 2014 03:28 PM |
| I helped him find the glitches >.> he found them because all the glitches affected me most of the time. |
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| 28 Apr 2014 06:59 PM |
| Auctly I allready knew all of them before I met you. :P |
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| 01 May 2014 07:53 AM |
"V0.2pb: [CREDIT TO kyle2death FOR FINDING MOST OF THESE BUGS / SOME OF THE SUGGESTIONS!]"
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| 03 May 2014 09:53 PM |
| If a medic is pressed up against a wall and an enemy is on the opposite side and kills the medic, the medic spawns on the battlefield qq So not sure if the glitch is entirely fixed :P Or any other friendly bots like repairman or attacker. Attacker won't matter for that case though. |
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