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Re: The Clockwork Corp: Some suggestions for SC's base

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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
28 Apr 2014 05:09 PM
So me Raethyr, Rivalize, and 9288605 had a meeting on what would make raiding Starlite more pleasant.

>Make it so you spawn with an AR and a Pistol rather than just a underpowered Pistol
>Redude the terminal time to 15 minutes (TCC's terminal time is 10 minutes whilst your terminal is currently 25 I find this kinda unfair)
>Allow more stamina or remove it bunnyhopping is a good strategy (for roblox) you shouldn't restrict it because you dislike it.
>No one hit snipers, it is annoying to be capturing the terminal/flag (whatever you want to call it) and suddenly die from a 1 hit sniper,


If this is done TCC will nerf our guns, make it so we don't spawn in the same place, and we will make the base a bit smaller. TCC is open to any complaints from Starlite
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darkyellow56 is not online. darkyellow56
Joined: 21 May 2011
Total Posts: 5141
28 Apr 2014 05:09 PM
I suggest you don't put V O I D guns.

~ Join QRF Today ~ http://www.roblox.com/My/Groups.aspx?gid=535430
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
28 Apr 2014 05:11 PM
@dark
we're not putting V O I D guns what gave you that idea
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darkyellow56 is not online. darkyellow56
Joined: 21 May 2011
Total Posts: 5141
28 Apr 2014 05:12 PM
I don't know
last time ISOLAYTOR announced suggestions
some idiot said "Special guns"
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
28 Apr 2014 05:18 PM
1
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Raethyr is not online. Raethyr
Joined: 08 Mar 2008
Total Posts: 20527
28 Apr 2014 05:20 PM
[ Content Deleted ]
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itstimeforadventure is not online. itstimeforadventure
Joined: 25 Sep 2011
Total Posts: 6287
28 Apr 2014 06:01 PM
I like the suggestions, and if not an AR a small Submachine gun like JC has.
And I believe we are allowed a tour of the base btw.

Newly claimed overseer of Salt mine production, Under Outlaw and Sadcamp. I also manage the beans ;)
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perpetualbob1234 is not online. perpetualbob1234
Joined: 29 Mar 2010
Total Posts: 5522
28 Apr 2014 06:08 PM
JC base guns are ok
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skul4o is not online. skul4o
Joined: 25 Aug 2008
Total Posts: 4126
28 Apr 2014 06:33 PM
Thank you for your feedback. We have done several Updates that I believe are standing on neutral grounds.


">Make it so you spawn with an AR and a Pistol rather than just a underpowered Pistol" -- The concept is that you start with a gun that you can defend yourself and buy better weapons. The guns have been updated and are a lot more accurate + the SLP delas 12 dmg now and is quite more accurate. Considering how cheap guns are and that with 2 payments you can get a LLAR or a LAR or combo guns. In the future we may make it so that you start with an ALP, depending on the result we get due to this change.

">Redude the terminal time to 15 minutes (TCC's terminal time is 10 minutes whilst your terminal is currently 25 I find this kinda unfair)" -- If our terminal is captured you can spawn very close to it while we cant and we spawn outside the base. We dont Instant recap the terminals and you get Aircraft while we dont. 25 minutes is an OK time. We are thinking of making the group doors barricaded when you have the terminal or they working for whoever owns the terminal.

">Allow more stamina or remove it bunnyhopping is a good strategy (for roblox) you shouldn't restrict it because you dislike it." -- Stamina is added in the game for balance changes and to give a certain feel to the base, it will not be removed because we are going to make it so that you can sprint but it will take stamina. We have Increased the Max jumps on the Stamina bar from 5 and a half to 11 Jumps before you run out of Stamina. That should be enough for everyone who wishes to "Bunnyhop".

">No one hit snipers, it is annoying to be capturing the terminal/flag (whatever you want to call it) and suddenly die from a 1 hit sniper" -- Snipers are 2 hit KO's. You can buy them as well and ways to counter snipers as well, such as Combat shields or Combat Armor or Personal Shields.


"If this is done TCC will nerf our guns, make it so we don't spawn in the same place, and we will make the base a bit smaller. TCC is open to any complaints from Starlite" -- Things we may suggest you doing is the Spawn system. The guns in our opinion are OK because they keep you on your toes, if thats the intended purpose... if not then lowering the damage will do good.



Thank you for your ideas/suggestions/criticism. It has been taken into account and where changes could have been done were done. As for the tour whenever you message me or see me in game just say you want one and I will be happy to give you one.



==[TheRandomCommander]==
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
04 May 2014 04:27 PM
a few days later......
starlite's base is worse
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ThinkImagineCreate is not online. ThinkImagineCreate
Joined: 16 Jan 2014
Total Posts: 229
04 May 2014 04:47 PM
Instead of working on forts, training places for your clan, I'd work on getting TCC mature, like.. really.. Stop the flaming and claiming auto wins.
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