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| 28 Apr 2014 10:49 AM |
The MouseButton1 Event gives the axis, so I don't know how to find who clicked a button. Can somebody please enlighten me? Danke.
Wisest of the wise.. Meowth. |
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| 28 Apr 2014 11:03 AM |
Bump.
Wisest of the wise.. Meowth. |
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| 28 Apr 2014 11:11 AM |
Cmon, please? Everyone else gets the replies qq
Wisest of the wise.. Meowth. |
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| 28 Apr 2014 11:12 AM |
Oh yeah - should probably add this is for SurfaceGuis. Otherwise, I'd be able to do it.
Wisest of the wise.. Meowth. |
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| 28 Apr 2014 11:51 AM |
Bump...
Wisest of the wise.. Meowth. |
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| 28 Apr 2014 11:58 AM |
Yes. If you were away, it's a new GUI that can be displayed on the surface of a block. You can't use TextBoxes on them, but you can use TextButtons which makes them very interactive. I wanted to teleport someone to another place when they clicked a button on the SurfaceGui.
Wisest of the wise.. Meowth. |
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Kingmouli
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| Joined: 28 Sep 2012 |
| Total Posts: 1292 |
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| 28 Apr 2014 12:22 PM |
| Put the SurfaceGui in StarterGui and adorn it via the command bar to the part you want. Then put a Local Script inside of it and use LocalPlayer. The only problem is that every SurfaceGui will be local. So editing it will change it only to one player. You'll have to use a for loop and iterate through everybody's SurfaceGui in this case. |
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| 28 Apr 2014 12:24 PM |
Thanks for your explanation, though it is a little vague :p I've moved the thread here to explain my point better: http://www.roblox.com/Forum/ShowPost.aspx?PostID=132154306
Wisest of the wise.. Meowth. |
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