yobo89
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| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
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| 27 Apr 2014 05:45 AM |
I have a gui that when you press takes you back to my lobby but how do i make it so when you press it and are in the lobby its text changes to "Back to arena", Here is the script
function Click() script.Parent.Parent.Parent.Parent.Character.Torso.CFrame = CFrame.new(-172.5, 85.6, 121.5) end
script.Parent.MouseButton1Down:connect(Click)
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yobo89
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| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
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devRaver
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| Joined: 08 Apr 2013 |
| Total Posts: 531 |
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| 27 Apr 2014 05:53 AM |
| script.Parent.Text = "Back to arena" |
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yobo89
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| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
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| 27 Apr 2014 06:00 AM |
| Ik that but then how do i have so from then on when you press it it takes you to the arena when you press it then once you done that it keeps rotating depending on where you are |
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yobo89
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| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
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yobo89
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| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
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yobo89
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| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
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yobo89
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| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
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| 27 Apr 2014 06:48 AM |
try to put teleport pads then Character.Torso.CFrame = PART.CFrame *CFrame.new(0,3,0)
like dis
game.Workspace.Player1.Torso.CFrame = game.Workspace.Part.CFrame *CFrame.new(0,3,0) |
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