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Re: Destiny [Succesfulfundude]

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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
19 Apr 2014 06:09 PM
Character:
Name: James Right
Age: 31
Appearance: Shaggy, black hair, brown eyes, 5'9", medium build.
Gender: M
Ethnicity: Caucasian
Bio: He grew up like any normal person would. However, he was deeply interested in space, and finding dangerous, new planets. He soon grew up to join the Hostile Planet Corporation. (sry for being so damn lazy)

Planet:
Name: HP 412
Size: Large
Landscape: Barren and foggy. Swamps populate about 25% of the planet
Last Inhabitants: The Ones Before
History: (I'd like to hear your history for this.)

Group:
Name: Hostile Planet Corporation
Origin Country: America
Purpose: The HPC has been searching for new planets, and then investigating them. If the planet serves to be hostile, they will rid the planet of any hostile targets. They do this to prevent any hostiles from escaping the planet and making their way to Earth.
Creations: They haven't created any living things, however they have created certain guns and suits to help along when exploring planets.

Planet Inhabitants (I'll give you a few for a basic idea.):

Swamper: These seem to nearly resemble humans, however, their fingers have grown enormously long and sharp. They live in the swamps on the planet.

Gravewatcher: These hostiles resemble humans closely. They wear hoods and wield what seem to be small knives. They will watch dead bodies of other hostiles, and will attack anything close to the body or the Gravewatcher itself.

Swimmer: These resemble a mix between a frog and a human. They have long legs and can swim naturally fast. They usually will eat anything close to their polluted waters.

A few will be thought of later. Also, forgot to mention: the planet seems to change alot, anything not barren or a swamp is either caught in a blizzard or a complete desert.

-

The HPC, Hostile Planet Corporation has it's main base established in an elevated area of a swamp. Just over the fog, the base looks down into the waters and trees.

The HPC recently began firing at any creatures in range of the base. They plan to establish forward checkpoints and electronic fences along with dams and are planning to convert the entire planet to a robot-controlled factory.

Clearing your mind of your recent dreams, you lift yourself out of your bed and suit up for today's assignment.

You approach the ATV after breakfast and the gates begin opening. The guard signals you out as you turn on the ATV engine.

You travel for about 30 minutes before stopping outside of what appears to be a small village.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
19 Apr 2014 06:11 PM
Go inside the village, then radio in for my orders.
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
19 Apr 2014 06:17 PM
You park the ATV in a garage which is located in the heart of the village and seal the building.

The radio operator receives your call but is cut off. You bang the radio a bit and retry before static rolls in. No signal. A tremor strikes the ground and you peer outside of the shutters.

It comes to your mind that you have indeed, come across one big problem. Parts of the outside ground begins falling into the hole and a metal platform lifts up a large, mechanical walker. Across the road, you spot a tower which must be a jammer, protected by some sort of force field.

Whatever this machine is, it's not friendly and it's out here to kill you.

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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
19 Apr 2014 06:18 PM
Shooting at metal won't kill it. Find a weak point.
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
19 Apr 2014 06:21 PM
You leave the garage and search for a building taller than the machine and take for a three story office. On the roof, the machine looks to be armed with RPGs, machine guns and it's sharp feet could probably cause some extreme damage. It doesn't seem to have a vulnerable spot. A large fuel truck on the far side of the square catches your eye, however.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
19 Apr 2014 06:28 PM
Huh. Pretty convenient. I lure the machine towards the fuel truck by making it follow me near the truck, then quickly get a safe distance away and shoot at it a few times with whatever gun I have.
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
19 Apr 2014 06:42 PM
(Sorry it took me so long to reply, I had to get something to eat, and I got caught up in a chat over fb... I also have to avoid hitting the 1AM marker before I end up passing out on my desk, but I'll reply asap in the morning, which I imagine will be 7 hours from now.)

The pressure causes the fuel to ignite and the tanker explodes, taking several legs off the walker and pushing it back into a building.

Several aircraft begin closing in on your location by the sounds of it and you make a dash for cover.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
19 Apr 2014 06:47 PM
What're the ships from? Look for any logos on the ship.
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
20 Apr 2014 02:27 PM
The ships don't have a printing of a emblem from any faction seen by the HPC.

They fly over the village and disappear when you attempt to find them.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
20 Apr 2014 03:14 PM
Okay. What about that jammer? Is the forcefield down? If so, smash the jammer.
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
20 Apr 2014 05:07 PM
The forcefield is currently online. It seems to have a generator on the other side.

However, the fighters have returned and are coming towards the village again. Perhaps a bombing run is in order.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
20 Apr 2014 05:47 PM
Shoot the generator as many times until the forcefield goes down, then shoot the jammer until it goes down as well. Then radio in, "Unknown hostiles inbound, possible bombing run in order. Making a run for it."

Then, run out of the village.
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PowerfulSarah is not online. PowerfulSarah
Joined: 15 Jun 2012
Total Posts: 4430
20 Apr 2014 06:29 PM
May I ask what this is?
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
21 Apr 2014 10:34 AM
@Sarah it's an ISRP I did a while back, I decided to bump the main thread yesterday and it got three people to join.

-

The jammer goes down and the radio comes back online.

A swarm of androids begins closing in on the village.

The base is aware of your escape and is sending a rescue team immediately.

The bombers come back and begin their run, taking down buildings and blocking your path out.

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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
22 Apr 2014 05:16 PM
Radio in, "Dammit, tell that rescue team to step on it, because I'm blocked in!" Then take cover inside any safe area.
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
22 Apr 2014 05:39 PM
You take for a nearby police station and barricade the windows and post up behind the main desk.

The roar of the jets swing past so quickly and explosions follow afterwards.

It sounds like a rescue team is closing in, distant gunfire and helicopters and your radio is going crazy.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
22 Apr 2014 06:11 PM
Getting caught in the crossfire doesn't seem fun. I run to a place only the rescue team can see me.
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
23 Apr 2014 02:50 PM
You head for the roof of the building, flipping desks and filing cabinets in an effort to slow the androids.

The helicopters fly over buildings in the distant before a bright light quickly shoots by and smashes into a helicopter, sending it out of control and crashing into a library next to the police station. Debris flies up into the sky and the fire is rapidly spreading.

The other helicopter doesn't have any extra seats.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
23 Apr 2014 06:05 PM
Oh, god. Where did that light come from?
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
23 Apr 2014 06:11 PM
You turn to face the direction of the light to find gigantic burn marks in the ground as if a large spaceship landed and then left.

The androids sound as if they're coming upstairs.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
23 Apr 2014 06:35 PM
Well, no extra seats in the helicopter means I stand up the rest of the way to base. Hop in.
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PowerfulSarah is not online. PowerfulSarah
Joined: 15 Jun 2012
Total Posts: 4430
23 Apr 2014 06:47 PM
How does this work? I think I might want to "join."
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
24 Apr 2014 11:05 AM
(@Sarah It works like most ISRPs - the host has a certain amount of people who join the ISRP by a sign-up thread, http://www.roblox.com/Forum/ShowPost.aspx?PostID=112995986, and then the host creates a separate thread for an individual that signed up. The host then gives them a scenario e.g: escape a group of enemies, or get from point A to point B without dying. The player then comes up with their own solution to a problem when confronted with one e.g: no ammo. It's basically a story two people create, but with roleplaying elements.)

The helicopter will do all it can to help you get back to base and says reinforcements are coming as soon as possible. You climb down the back of the building and see a pickup truck parked behind a shed with two small sub-machine guns lying against the tires.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
24 Apr 2014 02:58 PM
Take both, obviously, then quickly get in the helicopter. Hand it to someone in the back to help cover me. I then say to the pilot, "Quick, go, before whatever the hell shot that light comes back again!"
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starfire6030 is not online. starfire6030
Joined: 22 Oct 2009
Total Posts: 2622
24 Apr 2014 03:54 PM
You quickly start up the pickup, and the chatter of the machine gun begins as the androids break onto the roof and jump down, firing at the back of the pickup.

The engine fires up and you blast off down the road, with the helicopter just behind you. A rumbling sound vibrates the ground and nearly sends you off the road and then drop pods come out of the clouds and land in the road. Smaller walkers than before pop out and begin lighting up the sky, along with buggies armed with two machine guns attempt bringing you down.

The helicopter is hit, but they alarm you that reinforcements is on the way.

A gigantic cylinder comes out of the clouds, probably the same thing that shot the light before based on the size of the engine it's using.

A volley of missiles are fired your way and the car is sent off road into a strange valley. Robot territory.

The wheels are shot out and the car is eventually pulled to a halt, just in the center of the valley. It's an artificial utopia on the outside, but a hell for trespassers on the inside.

Seven structures seem to be firing bright lights into the sky.

A disrupted radio signal brings you back to reality - a rescue team saw where you went and they'll be at the valley soon.

A small outpost just up the road appears to have a bomber inside, perhaps some better weapons and ammo.

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