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| 25 Apr 2014 09:15 AM |
Hello there,
ROBLOX, I demand we can use Mouse.Icon with the Player:GetMouse() Method. Aperrently this will result in an error, wich is foolish. Using tools instead of cute localscripts is unhandy.
gimme us our Player:GetMouse().Icon you roblox nub |
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| 25 Apr 2014 09:23 AM |
| I definatley support this, it's horrible when scripting and is much easier for most scripters on Roblox. |
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trogyssy
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| Joined: 29 Oct 2010 |
| Total Posts: 2322 |
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| 25 Apr 2014 09:24 AM |
You don't "demand" in S&I and get accepted.
Out with you.
===A message to all you price floor haters, courtesy of the ROBLOX mods: youtu.be/NPlXc7h5z4M=== |
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| 25 Apr 2014 09:28 AM |
| My Lady, you definitely aren't a scripter. And you definitely can't understand a joke word as I use for demand. Ofcourse I ask for it. Now, you get out. This is my forum. Bye. |
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iPownBoy
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| Joined: 17 Apr 2011 |
| Total Posts: 314 |
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| 25 Apr 2014 01:24 PM |
| Well, I agree it would be MUCH better and easier scripting. |
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Nyxis
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| Joined: 15 Nov 2012 |
| Total Posts: 3374 |
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| 25 Apr 2014 01:31 PM |
http://www.roblox.com/Forum/ShowPost.aspx?PostID=125668917
Already been discussed, and Stravant doesn't seem fond of the idea. |
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trogyssy
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| Joined: 29 Oct 2010 |
| Total Posts: 2322 |
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| 25 Apr 2014 01:59 PM |
"The trouble with PlayerMouse.Icon is that it's really hard to implement it in such a way that it actually works in the way that a reasonable fraction of the people who need it want: After all, how do you decide which of, the GUI Icon, the Tool Icon, the PlayerMouse Icon, and other icons to show in a given situation? There are multiple correct answers depending on what a given person wants it for."
--Stravant, ROBLOX Mod
===A message to all you price floor haters, courtesy of the ROBLOX mods: youtu.be/NPlXc7h5z4M=== |
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| 25 Apr 2014 02:01 PM |
Stravant VS tons of scripters who are sick of using tools to make their cursor invisible or another custom cursor. For example:
I'm currently making a FPS who doesn't need to require a tool for the weapon system. A toolless system without tools is revolutionary. Now, this is the thing that bothers me: 1. I want a toolless system. 2. I DON'T want to use tools for hiding the cursor, that would ruin the whole idea.
We don't care about stravant who has just ONE opinion. We're a whole scripting legion and we want Player:GetMouse().Icon without Errors. |
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| 25 Apr 2014 02:04 PM |
Atleast roblox could just make the following:
Player:GetMouse().Invisible(or some other name)()
Just make the cursor go invisible. Wouldn't that be giving so much less trouble? |
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Nyxis
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| Joined: 15 Nov 2012 |
| Total Posts: 3374 |
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| 25 Apr 2014 02:07 PM |
| Player:GetMouse().Transparency = 1 |
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| 25 Apr 2014 02:09 PM |
| Ooooh that would be sick to. Then we all could go like: make flashing cursors and stuff hihihihihi |
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Nyxis
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| Joined: 15 Nov 2012 |
| Total Posts: 3374 |
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| 25 Apr 2014 02:15 PM |
That'd be neat.
mouse = player:GetMouse() while wait() do for i = 1, 10 do mouse.Transparency = mouse.Transparency + .1 wait(.02) end for i = 1, 10 do mouse.Transparency = mouse.Transparency - .1 wait(.02) end end |
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| 25 Apr 2014 02:21 PM |
omg y u do loop like dat
local player = game.Players.LocalPlayer local mouse = player:GetMouse()
while wait() do for i = 0,1,.005 do mouse.Transparency = i end wait(.2) for i = 0,1,.01 do mouse.Transparency = 1-i end end |
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| 26 Apr 2014 11:11 AM |
But, if you want a "toolless mouse hider" you could do the following as I did: - Make a hopperbin that hides your mouse - On Hopperbin Select, make the coreguitype backpack false. - Done and tadah you're officially a BA.
Let's say I'm officially a BA. k? |
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