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Re: Reduce the time ROBLOX hold your money

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figgycity50 is not online. figgycity50
Joined: 06 Nov 2013
Total Posts: 110
24 Apr 2014 08:24 AM
I have 578 R$ getting held from dev product sales from 1 game. The game has only been live 2 days. I hate how I have to wait so long to get paid.

Say I'm saving for a limited / expensive item / limited time item (I'm not right now but this is just a scenario.) I need 570 R$ to buy it. It has 30 minutes left on it. The cash is held for ages, so I never get the item. This annoys players and it must be reduced! Why did you even make this anyway? You say it's for security, but this just means that the place owner might not know about the limit, tests with an alt and has no money from a dev product or something. They will get worried! We don't want players worried!

TLDR; reduce time ROBLOX hold money.
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figgycity50 is not online. figgycity50
Joined: 06 Nov 2013
Total Posts: 110
24 Apr 2014 08:58 AM
bump
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figgycity50 is not online. figgycity50
Joined: 06 Nov 2013
Total Posts: 110
24 Apr 2014 09:54 AM
bump!
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figgycity50 is not online. figgycity50
Joined: 06 Nov 2013
Total Posts: 110
24 Apr 2014 12:03 PM
BUUUUUUUUUUUUUMP
btw now I have nearly 3000 robux ON HOLD
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DataStore is not online. DataStore
Joined: 07 Feb 2012
Total Posts: 8540
24 Apr 2014 12:09 PM
No support.

You don't go up to your boss, at work, and shout at them that they should give you your monthly salary a month early, do you? It's there, as they have said, as a security feature. If a developer product, or similar, doesn't work users are able to email ROBLOX to get their money back.

Also, your reason for wanting this is flawed to the nth degree. You can test developer products with your main, you also have access to an ingame console which displays errors to you. You can also use the purchase log to see if it went through, among many, many, other things. If someone doesn't know about a limit, they are able to ask which so often happens.
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