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| 23 Apr 2014 07:01 PM |
The player points should come from war wins, like a system. A terminal, scripted to give out player points to the winning raiders when the timer reaches 0, or the defenders should the raiders lose.
To put this simply, player points are given out to the defending winner or raiding winners.
These points could go to a new system like territory, the more territory you have, the more tech you can get etc. As well as this, the bigger the territory you have, the bigger the base, the bigger the amount of players you can have and a higher amount of player points paid out.
You could also spend player points on 'battlefields', a neutral plot of land with no bases/forts on, just open land where clans can go to fight each other on fairer terms, eliminating unfair bases.
You should also be allowed to spend group player points on a group name change, ranks etc.
If you support this, post "Support". Any other suggestions, feel free to post them.
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kittyabs
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| Joined: 24 Feb 2011 |
| Total Posts: 10297 |
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| 23 Apr 2014 07:02 PM |
| clans shouldnt be ranked in player points in general, we need an entirely different concept. |
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| 23 Apr 2014 07:03 PM |
| Well that's what most of my ideas suggest. Perhaps call points for groups "group points", or "Group tokens". |
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kittyabs
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| Joined: 24 Feb 2011 |
| Total Posts: 10297 |
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| 23 Apr 2014 07:04 PM |
group points, yes.
roblox should release default scripts that allow clans to insert into their bases that organize a raid win at anybodies base.
wait no, bad idea, people could just make a base themselves and make it easy to win. |
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kittyabs
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| Joined: 24 Feb 2011 |
| Total Posts: 10297 |
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| 23 Apr 2014 07:11 PM |
the account "Games" lets a renowned C&G tech company create a multiverse game that has different "maps" and then can loadout a set of gun classes or swords, or both, so clans can compete in a central tournament.
this kind of ruins the idea of people having their own base though, because all people will want to do is raid that place against other clans, then we lose the concept of clans and have "group point clans".
the idea that groups can self-award points is the deal breaker for having points awarded for when a clan genuinely wins a raid at another clans base, if we try to centralize everything then we lose site of what a clan is.
there is no perfect way to organize them. |
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