micke3212
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| Joined: 24 Nov 2009 |
| Total Posts: 3000 |
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| 23 Apr 2014 06:14 PM |
| When working with a Surface Gui, I have a TextButton inside, I want to figure out the player when he clicked the Surface Gui Button, is this possible? If not please reply back saying it isn't, I understand that you can use local scripts located in the PlayerGui and use it that way, however I want it to be more ease and smooth to fit into one script. |
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BruceAB12
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| Joined: 19 Jan 2012 |
| Total Posts: 3238 |
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| 23 Apr 2014 06:17 PM |
yes do it just like a regular gui button
a = -- button's location
a.MouseButton1Click:connect(function() print(script.Parent.Parent.Parent.Parent.Name) -- Assuming this is within one frame end)
No need for local scripts. |
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