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Re: The Stanley Parable? {Intro & Update Log}

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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
23 Apr 2014 11:28 AM
-- Intro --

Hey, I'm creating my own version of The Stanley Parable [TSB].

For those of you who are unfamiliar with The Stanley Parable, it is a game about the story of a man in an office, whose actions are being narrated by, well, a narrator.

It includes witty and clever comments by the narrator, and seemingly endless paths to many different game endings.

In my version, I plan on creating over 100 (eventually) different endings, all of which will be fun to explore.



I am not currently recruiting anyone to specifically help me out with this project. Instead, I will accept little props that fit the setting of the game (such as desks, computers, rooms, etc.)

However, I am accepting Beta-Testers. These people will play the game somewhat frequently to look for bugs, suggest new ideas, provide feedback, etc. I do NOT recommend being a tester if you don't want to spoil any of the game. If you don't mind spoiling some of the game (trust me, it'll be nearly impossible to spoil ALL of it), then either PM me or post here.

Thanks!


-- Update Log --

- 0.05A -
*Currently "two" game paths
*Testing scripts and editing narrating
*Two doors finished


- Future Updates -
*Improve the building (NOTE: The current building design is a basic layout. It will PROBABLY be improved later on, lag permitting.)
*Introduce new paths
*Edit wall scripts
*Continue current paths
*Adjust lighting?
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
23 Apr 2014 12:58 PM
-- Update Log --

- 0.06A -
*Currently "two" game paths
*Fixed some typos and added new lines
*Working on atmosphere
*Working on narrator scripts (to better fit setting)

- Future Updates -
*Improve the building (NOTE: The current building design is a basic layout. It will PROBABLY be improved later on, lag permitting.)
*Introduce new paths
*Continue current paths
*Adjust lighting?
*Create intro cinematic

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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
23 Apr 2014 06:18 PM
-- Update Log --

- 0.06B -
*Adjusted lighting
*Added new (first) room + hallway, paving road for another path

- Future Updates -
*Improve the building (NOTE: The current building design is a basic layout. It will PROBABLY be improved later on, lag permitting.)
*Introduce new paths
*Continue current paths
*Create intro cinematic
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Flummery is not online. Flummery
Joined: 31 May 2013
Total Posts: 6
23 Apr 2014 07:45 PM
The game has been moved to my place while PR is banned!
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FearMeIAmLag is not online. FearMeIAmLag
Joined: 02 Jun 2012
Total Posts: 1748
23 Apr 2014 08:30 PM
If you make The Stanley Parable as a roblox game that'd be absolutely amazing
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Flummery is not online. Flummery
Joined: 31 May 2013
Total Posts: 6
23 Apr 2014 09:29 PM
That's the plan. Except it won't be EXACTLY like TSB.

One major different is the voice. There will be no voice. Instead, there will just be text that appears on the screen.
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Flummery is not online. Flummery
Joined: 31 May 2013
Total Posts: 6
24 Apr 2014 12:02 AM
Similarities and differences between TSB and the game I'm creating (to put down any false expectations):

- There will be no voice(s). Unless I get BC and a ton of Robux, I'm not going to spend a lot of time on any voices.
- Alot of the game "paths" will be based on TSB, but many will be either modified or completely new.
- The game will most likely start very similarly to TSB. (The intro cinematic, that is)

- You're just jealous because the voices only speak to me.
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kyleli is not online. kyleli
Joined: 14 Jan 2009
Total Posts: 562
24 Apr 2014 07:21 AM
To be honest, unless the roblox meshing update comes out or you find some way of reducing the number of bricks in one area by using chunks its going to be very difficult to run that much logic. I have no idea though.
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moryo7 is not online. moryo7
Joined: 19 Jul 2010
Total Posts: 5028
24 Apr 2014 08:43 AM
The voice is the best part. :c

Why don't you use voice?
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EnigmaticCreations is not online. EnigmaticCreations
Joined: 01 Oct 2013
Total Posts: 181
24 Apr 2014 09:30 AM
I'd love to help out with props. PM me if you need anything.
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Flummery is not online. Flummery
Joined: 31 May 2013
Total Posts: 6
24 Apr 2014 11:29 AM
@kyle; Test it out. It's pretty simple since all I have to do is teleport the player around and open/close some doors/walls and voila. :D

@mylo? (Forgot your name); It's so expensive to upload voices to Roblox, especially for an NBC'er like me. Also, I don't know of anyone with an interesting voice like Kevan Brighting for TSB. I don't want to use his voice because I can't control what he's saying.
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Flummery is not online. Flummery
Joined: 31 May 2013
Total Posts: 6
24 Apr 2014 03:23 PM
@Enigmatic; Could you send me a sample of your work? Build, say, a couch, then PM me or post here.
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EnigmaticCreations is not online. EnigmaticCreations
Joined: 01 Oct 2013
Total Posts: 181
24 Apr 2014 06:49 PM
http://www.roblox.com/showcase-item?id=154741866

It's a couch, plus a lamp.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
26 Apr 2014 11:43 PM
@Enig; Sorry, but that doesn't make the cut. You're still welcome to be a tester, however.
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MisterScripter is not online. MisterScripter
Joined: 24 Sep 2010
Total Posts: 702
27 Apr 2014 09:42 AM
I'll be a tester. I'll message you for more information about it.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
27 Apr 2014 10:46 AM
The place has been moved back to my place.


[NOTE: Production will slow down slightly due to school (Since I will mostly be working on weekends). It will pickup again during the summer.]
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
18 May 2014 12:22 PM
Summer starts this week for me (Well, Thursday), so I'll be updating it again soon!
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kaifsindhi1234 is not online. kaifsindhi1234
Joined: 20 Nov 2010
Total Posts: 79
18 May 2014 08:50 PM
I really enjoyed the feel of it. I'd like to help out with any scripting you need.
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