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| 21 Apr 2014 05:05 PM |
So eventually, there are 2 possible ways for you guys to do it. One possible way: 1. Put a gear or gamepass in your place in a recommended famous place 2. Tell some people to buy it, attract it all around like gamepasses 3. Once they bought gear or gamepasses in your the game, you will get like 9 points per buy.
Second and Final possible way: 1. Put this script inside the game and once a person enters, they will earn at least one player point.
Script:
-- This was by the wikia. Thank you!
-- declare service local PointsService = Game:GetService("PointsService") -- Bind function to player added event game.Players.PlayerAdded:connect(function(player) -- Get total number of points the game has available local pointsToAward = PointsService:GetAwardablePoints() -- Get total number of points this game has already awarded to the player local universeBalance = PointsService:GetGamePointBalance(player.userId) -- Check if the game has points to award and if the player hasn't gotten any points yet. If both are true, then give the player a point. if ( pointsToAward > 0 and universeBalance == 0) then PointsService:AwardPoints(player.userId, 1) end end) -- Bind function to when points are successfully awarded PointsService.PointsAwarded:connect(function(userId, userBalanceinUni, userBalance) -- Show message indicating that a player has gotten points local message = Instance.new('Message', game.Workspace) message.Text = "Point awarded to " .. userId .. ". This player now has " .. userBalance .. " points total!" wait(5) message:Destroy() end) |
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| 21 Apr 2014 05:07 PM |
And I am talking about PlayerPoints
Follow me on Twitter! HappyRocket_RBLX. /end |
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