|
| 18 Apr 2014 03:13 PM |
players = game:GetPlayers() RW = CHANCE_FOR_PLAYER [i] = Beast
Roll_Array = {1} Math.Random.Player(1) if Player.picked then Player = [i] if Player = [i] true then game.Lighting.Scythe.clone() .Parent = Player.Backpack wait() print(teleport) do function teleport[i]game.Workspace.Map1.MapData.BeastSpawns.BeastSpawn elseif Player = [i] = false then print(teleport) do function teleport.Player.game.Workspace.Map1.MapData.PlayerSpawns.PlayerSpawn end end end end end
I'm 99% sure it wont work, but my friend says he sees nothing wrong here... plz tell me someone wat needs to be fixed and wat isnt correct... thnx |
|
|
| Report Abuse |
|
|
|
| 18 Apr 2014 03:25 PM |
| darkness copy much? eik tu nachui pyderas |
|
|
| Report Abuse |
|
|
Kingmouli
|
  |
| Joined: 28 Sep 2012 |
| Total Posts: 1292 |
|
|
| 18 Apr 2014 03:35 PM |
| I read it quickly. The only lines that work are wait() and end. Use the output. |
|
|
| Report Abuse |
|
|
|
| 18 Apr 2014 05:19 PM |
| pats eik nachui! as darau Darkness Nightmare o ne Darkness tu lopas!!! |
|
|
| Report Abuse |
|
|
|
| 18 Apr 2014 05:20 PM |
| wat u mean use the output? u mean the system output to check for errors? |
|
|
| Report Abuse |
|
|
|
| 19 Apr 2014 09:13 AM |
BUMP
so wat will I need to do in my script for it to work??? |
|
|
| Report Abuse |
|
|
| |
|
| |
|
youssef04
|
  |
| Joined: 22 Jan 2011 |
| Total Posts: 1745 |
|
|
| 21 Apr 2014 09:12 AM |
players = game:GetPlayers() -- Lol. Nope players = game.Players:GetChildren() -- Lol. Yes |
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 09:28 AM |
| wat else should I fix in this script? I dont think I need Math.Random and I dont think I need {1} in Roll_Array... |
|
|
| Report Abuse |
|
|
youssef04
|
  |
| Joined: 22 Jan 2011 |
| Total Posts: 1745 |
|
|
| 21 Apr 2014 09:31 AM |
Half of the script has errors in it. Just do this:
while true do local players = game.Players:GetChildren() local person = math.random(1, #players) game.Lighting.Scythe:clone().Parent = person.Backpack wait(100) Scythe:remove() end
|
|
|
| Report Abuse |
|
|
youssef04
|
  |
| Joined: 22 Jan 2011 |
| Total Posts: 1745 |
|
|
| 21 Apr 2014 09:32 AM |
| Use the :MoveTo() function to teleport the players to places you want them to teleport to. |
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 09:39 AM |
| 1st, I would like to know, how to make the script have like a thing that not just picks Beast, and gives scythe, but also theres a chance for players... called RW (Rounds Waited) and wen he is picked his RW is reset (but not in the leaderboard) and then the pistols would be given to normal Players... and then also as beast there would be enforcer who's chance is TDD (Total Damage Dealt) and same rules as for beast, but except different weapons... he'd get normal weapon, armor, special weapon and Battery (Armor isn't FF Unit!). and btw, u saw my locations I wanted to teleport everyone to... how would I say it properly? enforcer and normal players spawn on PlayerSpawn Part in MapData>PlayerSpawn and there are multiple Player spawns so make the system spawn them at random spawns... and Beast same as Players but the directory is MapData>BeastSpawn>BeastSpawn and there are 3 of those BeastSPawn Parts... |
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 09:40 AM |
Are you just mixing Murder Mystery with Darkness II..?
#nerdsunited |
|
|
| Report Abuse |
|
|
youssef04
|
  |
| Joined: 22 Jan 2011 |
| Total Posts: 1745 |
|
|
| 21 Apr 2014 09:42 AM |
Lol, ikr @Verified. He should call it Darkness Mystery II |
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 10:51 AM |
| lol... not really... mines Darkness Nightmare... am gonna make 4 versions of this, then I will make another 'Darkness Nightmare' game with something in it like 'Joker' lol but just example... so am making 4 Games of Darkness Nightmare and 4 versions of each, when am finished (will take over 4 Years!) I'll probably make a Darkness Nightmare Special which would include all of the 4 games features... and maybe I'll even make 4 versions of the Darkness Nightmare Special and version 1 would have all the features from all the version 1's if you know wat I mean and so on... and then I'll make BC only version of Darkness Nightmare for those who think that players with BC aren't as Noob-ish as the NBC players... anyways, I will have over 20 Games of Darkness Nightmare! I hope I will be able to make my current version good enough for playing before making 2nd version and the 2nd Game (1 NEW Version+1 NEW Game=2 Places Added) cos those I will try to make a little bit more professional and so on... hope yas understand... |
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 11:15 AM |
| Dang i didnt relize half of this lol it was like 3 AM doe so i got an excuse :3 |
|
|
| Report Abuse |
|
|
| |
|
davisky2
|
  |
| Joined: 04 Mar 2012 |
| Total Posts: 4710 |
|
|
| 21 Apr 2014 01:38 PM |
| Lietuvas and Andrius stop saying rude words to each other! I kinda get them ( i am Latvian, they are Liethunians). I can report you both even if admins wont get the words xD |
|
|
| Report Abuse |
|
|
davisky2
|
  |
| Joined: 04 Mar 2012 |
| Total Posts: 4710 |
|
|
| 21 Apr 2014 01:40 PM |
Btter name is not Darkness Mystery II , buuut!
MYSTERYYYY DURKNESS OF DOOM!!!!!! part 2!
xDD |
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 01:49 PM |
| lol... I also be trying to make my darkness nightmare special, SPECIAL! so that it will have unseen features, like being able to spy on the beast or watever creature with a camera! XD and more features... |
|
|
| Report Abuse |
|
|
SLY3
|
  |
| Joined: 10 Jul 2008 |
| Total Posts: 1700 |
|
|
| 21 Apr 2014 01:55 PM |
I didn't understand a word of that script o.o
It was an absolute ton of made up crap, don't get offended though because people have to start trying to imitate lua somewhere.
Use the output, and use the wiki. You might as well have written "when a player walks through my door he gets the tool i forgot the name of in lighting wait end"
|
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 01:58 PM |
| Yeah, umm... Don't take scripting advice from your friend. |
|
|
| Report Abuse |
|
|
|
| 21 Apr 2014 01:59 PM |
| I dont even know what you were thinking when making that "script" |
|
|
| Report Abuse |
|
|
SLY3
|
  |
| Joined: 10 Jul 2008 |
| Total Posts: 1700 |
|
|
| 21 Apr 2014 02:03 PM |
| ForeverDev, that made me lol irl :3 But really, your friend is a dbag that pretends he can script, don't listen to him ._. |
|
|
| Report Abuse |
|
|