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Re: Audio Delay

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AlphaPrism is not online. AlphaPrism
Joined: 12 Apr 2011
Total Posts: 5290
19 Apr 2014 05:28 PM
It would be a good feature if you had an audio Delay option when an audio is looped. The delay time would be in seconds. This feature would basically play Audio, but wait an amount of seconds (Delay time) before replaying the sound.
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AlphaPrism is not online. AlphaPrism
Joined: 12 Apr 2011
Total Posts: 5290
20 Apr 2014 02:24 AM
Bump
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TheDominusPrimus is not online. TheDominusPrimus
Joined: 26 Apr 2009
Total Posts: 1603
20 Apr 2014 02:29 AM
You can...
while true do
PlayAuido()--Not too sure on the method of this doe...
StopAudio()--Yeah, IDK the wording
Wait(5)
PlayAudio()
StopAudio()
end
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TheDominusPrimus is not online. TheDominusPrimus
Joined: 26 Apr 2009
Total Posts: 1603
20 Apr 2014 02:33 AM
while true do
game.Workspace.Sound:Play()--DIS IS BETTER
game.Workspace.Sound:Stop()
Wait(5)
game.Workspace.Sound:Play()
game.Workspace.Sound:Stop()
end
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AlphaPrism is not online. AlphaPrism
Joined: 12 Apr 2011
Total Posts: 5290
20 Apr 2014 02:36 AM
I mean, I was thinking of playing the Audio fully and then having to wait a while before it replays, Not playing an Audio then stopping it one second through.
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TheDominusPrimus is not online. TheDominusPrimus
Joined: 26 Apr 2009
Total Posts: 1603
20 Apr 2014 02:36 AM
Or use Pause(), that works too.
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AlphaPrism is not online. AlphaPrism
Joined: 12 Apr 2011
Total Posts: 5290
20 Apr 2014 02:37 AM
I know the basic scripting of Audio..
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TheDominusPrimus is not online. TheDominusPrimus
Joined: 26 Apr 2009
Total Posts: 1603
20 Apr 2014 02:38 AM
while true do
game.Workspace.Sound:Play()--DIS IS BETTER
Wait(However long it is)
game.Workspace.Sound:Stop()
Wait(5)
game.Workspace.Sound:Play()
Wait(However long it is)
game.Workspace.Sound:Stop()
end
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AlphaPrism is not online. AlphaPrism
Joined: 12 Apr 2011
Total Posts: 5290
20 Apr 2014 02:38 AM
I was thinking of playing the Audio fully and then having to wait a while before it replays, Not playing an Audio then stopping it one second through.
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TheDominusPrimus is not online. TheDominusPrimus
Joined: 26 Apr 2009
Total Posts: 1603
20 Apr 2014 02:40 AM
My script would wait whilst it's playing
[:TDP:]
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AlphaPrism is not online. AlphaPrism
Joined: 12 Apr 2011
Total Posts: 5290
20 Apr 2014 02:41 AM
Ok
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TheDominusPrimus is not online. TheDominusPrimus
Joined: 26 Apr 2009
Total Posts: 1603
20 Apr 2014 02:45 AM
For this:http://www.roblox.com/15-Second-Dubstep-item?id=130762870 it would be like this:
while true do
game.Workspace.15SecondDubstep:Play()--DIS IS BETTER
Wait(15)
game.Workspace.15SecondDubstep:Stop
Wait(5)
game.Workspace.15SecondDubstep:Play()
Wait(15)
game.Workspace.Sound:Stop()
end
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SpeedZero is not online. SpeedZero
Joined: 17 Aug 2013
Total Posts: 59
20 Apr 2014 03:13 AM
Guys, this in no way at all is possible with scripting, so I second that there should be a delay option. But if they made "IsPlaying" actually update after the song has been played or stopped, we could make our own Sounds do that.
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yosuppeeps is not online. yosuppeeps
Joined: 06 Jul 2009
Total Posts: 20107
20 Apr 2014 05:53 AM
^
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