grantox
|
  |
| Joined: 26 Nov 2010 |
| Total Posts: 2314 |
|
|
| 19 Apr 2014 12:08 AM |
| I see developers making games with a long playtime per player. However, they are only being rewarded with 1 ticket despite making a game someone wanted to play for 3 hours straight. Therefore, people should get a ticket for a visit, and then 1 ticket for each additional 10 minutes of playtime. Developers should be rewarded for making a game that did not bore someone for 3 hours. Some games, like strategy games that have a smaller playerbase, could definitely benefit from having players play it for long periods of time. |
|
|
| Report Abuse |
|
|
david6006
|
  |
| Joined: 18 Mar 2009 |
| Total Posts: 37538 |
|
|
| 19 Apr 2014 12:43 AM |
I could just open my family's 2 iPhones, 2 Desktops and 1 Laptop and just ticket farm.
It's bad. |
|
|
| Report Abuse |
|
|
grantox
|
  |
| Joined: 26 Nov 2010 |
| Total Posts: 2314 |
|
|
| 19 Apr 2014 01:06 AM |
| You can ticket farm now anyways. With 5 accounts open and farming at the same time, that totals to about 30 tickets an hour. Then you would have to keep moving all those players. 30 tickets an hour is just a bit over 1 robux. Farming is not a problem. |
|
|
| Report Abuse |
|
|
|
| 19 Apr 2014 01:13 AM |
| You get 30 tix an hour? It's 10 a day. |
|
|
| Report Abuse |
|
|
grantox
|
  |
| Joined: 26 Nov 2010 |
| Total Posts: 2314 |
|
|
| 19 Apr 2014 01:19 AM |
| Thats for 5 accounts, should the person have 5 devices ready to play roblox, most have fewer. It would only lead to 6 tickets an hour if you only have one device avaliable. One person farming robux for 24 hours straight would only get 5.76 robux, and 5 accounts would get 28 robux. Besides, people would get kicked for being afk (they need to sleep at some point), and im sure a limit after 3 hours would suffice. |
|
|
| Report Abuse |
|
|
grantox
|
  |
| Joined: 26 Nov 2010 |
| Total Posts: 2314 |
|
|
| 19 Apr 2014 01:22 AM |
| Thats for 5 accounts, should the person have 5 devices ready to play roblox, most have fewer. It would only lead to 6 tickets an hour if you only have one device avaliable. One person farming robux for 24 hours straight would only get 5.76 robux, and 5 accounts would get 28 robux. Besides, people would get kicked for being afk (they need to sleep at some point), and im sure a limit after 3 hours would suffice. It's not that profitable. A more profitable farming would be alt farming. Making 1000 alts and then logging into each of them to spend their daily rewards on a 10 tix developer product. Would generate 10,000 tickets every day. |
|
|
| Report Abuse |
|
|
grantox
|
  |
| Joined: 26 Nov 2010 |
| Total Posts: 2314 |
|
|
| 19 Apr 2014 01:23 AM |
| Roblox is bugging out with these double post error messages, even though I didn't click twice. I thought the first one didn't go through. |
|
|
| Report Abuse |
|
|
|
| 19 Apr 2014 01:26 AM |
| Right when I read the title, I think of farming :P |
|
|
| Report Abuse |
|
|
grantox
|
  |
| Joined: 26 Nov 2010 |
| Total Posts: 2314 |
|
|
| 19 Apr 2014 01:34 AM |
| I may need to create a new one that describes why farming isn't that big a deal... |
|
|
| Report Abuse |
|
|
|
| 19 Apr 2014 01:44 AM |
Farming will have a little impact on Roblox, but when there is 35-ish million players on here, you have to realize how many people are ignorant enough to troll/hack/TIX FARM.
However, TC ruined the value of the ticket, and glorified BC perks.
Though ticket farming could be a serious problem, when adding up, but I don't care it seems a lot more beneficial than getting just 10 (or whatever it is now, because I just lost BC and forgot about tix), because you can still get rewarded for playing for a long time. |
|
|
| Report Abuse |
|
|