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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Help whats wrong with the teleportation part ;llll

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XIXRaVenXIX is not online. XIXRaVenXIX
Joined: 27 May 2012
Total Posts: 1426
16 Apr 2014 05:02 PM
--Total_Rounds: 0
--Zombie_Heatlh_Addition: +25
--Looping Script

while true do
Instance.new("Message", Workspace)
Game.Workspace.Message.Text = "Loading..."
Wait(5)
Game.Workspace.Message.Text = "Your Objective is to survive the Zombies Rounds!"
Wait(3)
Game.Workspace.Message.Text = "Each round passing the Zombies get stronger!"
Wait(3)
Game.Workspacee.Message.Text = "You will only have 5 Minutes in the Arena to slaugther the Zombies!"
Wait(3)
Game.Workspace.Message:remove()
--Space Out--
Instance.new("Hint", Workspace)
Game.Workspace.Message.Text = "Starting Round (1)...Teleporting Players..."
Wait(0.5)
--Teleportation--
target = CFrame.new(0, 50, 0) --could be near a brick or in a new area
for i, player in ipairs(game.Players:GetChildren()) do
player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0)
--add an offset of 5 for each character

end
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youssef04 is not online. youssef04
Joined: 22 Jan 2011
Total Posts: 1745
16 Apr 2014 05:17 PM
Game is ment to be game.
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SenseiWarrior is online. SenseiWarrior
Joined: 09 Apr 2011
Total Posts: 12140
16 Apr 2014 05:17 PM
Doesnt matter^
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SenseiWarrior is online. SenseiWarrior
Joined: 09 Apr 2011
Total Posts: 12140
16 Apr 2014 05:19 PM
while true do
Instance.new("Message", Workspace)
Game.Workspace.Message.Text = "Loading..."
Wait(5)
Game.Workspace.Message.Text = "Your Objective is to survive the Zombies Rounds!"
Wait(3)
Game.Workspace.Message.Text = "Each round passing the Zombies get stronger!"
Wait(3)
Game.Workspacee.Message.Text = "You will only have 5 Minutes in the Arena to slaugther the Zombies!"
Wait(3)
Game.Workspace.Message:remove()
--Space Out--
Instance.new("Hint", Workspace)
Game.Workspace.Message.Text = "Starting Round (1)...Teleporting Players..."
Wait(0.5)
--Teleportation--
target = CFrame.new(0, 50, 0) --could be near a brick or in a new area
for i, player in ipairs(game.Players:GetChildren()) do

player.Character.Humanoid:MoveTo(target + Vector3.new(0, i * 5, 0))

--add an offset of 5 for each character

end
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