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| 16 Apr 2014 03:47 PM |
| I'm not trying to make the player go to the designated part through a Touched event. I'm just using :MoveTo method when the player enters the game. How would I make each player see only their own character (even though all the character's will spawn on top of the same part) through the local camera? |
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domorox17
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| Joined: 06 Mar 2012 |
| Total Posts: 1710 |
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| 16 Apr 2014 03:50 PM |
Localscript in StarterGui
p = game.Players.LocalPlayer p.CharacterAdded:connect(function() p.Character.Parent = workspace.CurrentCamera |
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domorox17
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| Joined: 06 Mar 2012 |
| Total Posts: 1710 |
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| 16 Apr 2014 03:50 PM |
| add an end) to the end. Sorry. |
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| 18 Apr 2014 12:25 AM |
| @ domorox17 Oh, why thank you! I'll try that out! |
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| 18 Apr 2014 12:33 AM |
| Though I think you will have to parent it to workspace once they die. |
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| 18 Apr 2014 01:23 AM |
@ KiwiTronik
I shouldn't have to do that because the player's character's parent will be set to the current camera just temporarily (as they enter the game and go through a few things). The parent will be set back to Workspace soon after. :) |
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| 18 Apr 2014 01:26 AM |
Yes but if they somehow die during that time They no respawny
Sometimes they don't respawn even after being parented back |
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| 18 Apr 2014 01:30 AM |
| They're not going to die because they're walkspeed is going to be set to 0 at the time and after the intro they will move to a different location, gain walkspeed, and be parented back to the Workspace. |
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| 18 Apr 2014 01:32 AM |
>esc >>reset character >>>yes |
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| 18 Apr 2014 01:34 AM |
| Oh, I forgot about that...I sure wish that the menu didn't have a reset option sometimes. |
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| 18 Apr 2014 01:36 AM |
roblox y u no?
http://wiki.roblox.com/index.php?title=SetCoreGuiEnabled_(Method) http://wiki.roblox.com/index.php?title=CoreGuiType
5. Reset. The reset button in the esc menu |
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