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| 13 Apr 2014 04:12 PM |
1. Make decent looking, medium priced hats.
This will encourage new people to save up their money for a cool looking 50-60 tix hats, making tix more valuable.
2. Make paid access in tix.
This will help people to buy beta access on quality games, encouraging NBCers to buy the game and test it. This could help increase tix value.
3. Make more gears in tix, especially on events.
Seriously, all of the gears out there that you are able to buy in tix is dumb, promotional books. Make more gears that are useful in tix, especially for events. (Such as the egg hunt, since you know, you need robux gears.)
4. Lower price floor.
While oversuggested, lowering the price floor can help a lot in increasing tix value. Ever since the price floor update, the tix value started to go down. While we may not remove it completely, lowering it can help.
If you want to improve on these, please feel free to. |
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| 13 Apr 2014 04:15 PM |
| Making ad system tix only again would help |
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gamehero
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| Joined: 12 Jun 2007 |
| Total Posts: 1455 |
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| 13 Apr 2014 04:35 PM |
| I have a weird theory that they're going to discontinue tickets and the TC some day, and we'll get daily Robux again, like in 2007. But Robux will be expensive to make too much use of it unless your BC. |
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| 13 Apr 2014 04:36 PM |
| Game, you got daily robux in 2007? I thought robux didn't even exist in 07. |
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| 13 Apr 2014 04:38 PM |
there was roblox points then robux then tickets |
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gamehero
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| Joined: 12 Jun 2007 |
| Total Posts: 1455 |
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| 13 Apr 2014 04:40 PM |
Yeah, I think it was 10 Robux a day. But I doubt they will use that value. I'm predicting 1 Robuck.
Robux came out the same time as hats. Which was about one month before I joined. |
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| 13 Apr 2014 05:01 PM |
| thanks for clearing that up |
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| 13 Apr 2014 05:05 PM |
~Bump~
2000 tickets gives you 68 robux. And yet I keep playing ROBLOX... |
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| 13 Apr 2014 05:08 PM |
Woops. I didn't mean bump.
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| 13 Apr 2014 05:14 PM |
| Yes, the revolution is starting. |
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