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Re: Which platform would you develop games on?

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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
12 Apr 2014 09:24 AM
Regardless if you're even interested in making games, which platform would you like to develop for?

I'd like to develop games for the Xbox One and Playstation 4, preferably the former due to the cloud capabilities and the controllers haptic feedback, but sadly the Xbox One seems like a pain to develop on.
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flawlesszelda is not online. flawlesszelda
Joined: 26 Mar 2011
Total Posts: 4331
12 Apr 2014 09:26 AM
None.

I don't want my games mixed up in some flame wars or reviews.

If I ever make a game, I would privately sell it to friends.

Oh, and reported you.
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rampagekiller3 is not online. rampagekiller3
Joined: 22 Dec 2007
Total Posts: 7579
12 Apr 2014 09:27 AM
PC is the only platform you really should develop for. There is far more you can do on it in general... You could also develop more than just games for it.

BTW, im a grill :^)
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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
12 Apr 2014 09:27 AM
@flaw

Which is why I said "regardless if you're even interested in making games"

I'm personally not interested either due to the exact same reasoning as you, believe it or not.
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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
12 Apr 2014 09:29 AM
@rampage

No thanks. I would hate the idea of designing a game around a KBM setup, and I know people would complain if I made a PC game controller only. Haptic feedback would have to be optional, and I'd hate people playing my game on the lowest possible settings just so they could get 20 FPS.
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
12 Apr 2014 09:37 AM
All the platforms. but mainly 6th era PCs.
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Roseart2 is not online. Roseart2
Joined: 17 Jul 2010
Total Posts: 23532
12 Apr 2014 09:38 AM
@Fd
Why are you being corrupt with your era PC's now.

Ain't no grave, can hold Windows XP down.
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
12 Apr 2014 09:39 AM
Oh and shovuc, your profile states that you are in roblox to develop games.
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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
12 Apr 2014 09:39 AM
That profile was written a LONG time ago, and I haven't bothered to change it.
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
12 Apr 2014 09:41 AM
I have faith that the 6th era would have CPUs with an amazingly high clock rate and would support nano technology.
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ZangooseSlash is not online. ZangooseSlash
Joined: 05 Feb 2011
Total Posts: 25902
12 Apr 2014 09:41 AM
pc because its easier
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rampagekiller3 is not online. rampagekiller3
Joined: 22 Dec 2007
Total Posts: 7579
12 Apr 2014 09:57 AM
>asks which platform you would develop for

>shovic says no to what someone would do

>he thinks he is pure

BTW, im a grill :^)
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agentneo7777 is not online. agentneo7777
Joined: 22 Jan 2010
Total Posts: 7527
12 Apr 2014 09:58 AM
Next Gen Consoles and PC

If i did make a game, i allready know would it be about. And it would be more 70% focused on single player and that 30% would be co-op.
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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
14 Apr 2014 09:11 AM
@rampage

"PC is the only platform you should really develop for"

That's the only reason I said no. I wouldn't have if you had stated PC was the only platform you were interested in, but no, you had to say it's the only platform any should develop for.
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derpalope is not online. derpalope
Joined: 11 Nov 2013
Total Posts: 6093
14 Apr 2014 09:15 AM
[ Content Deleted ]
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aidenhc is not online. aidenhc
Joined: 19 Dec 2010
Total Posts: 1330
14 Apr 2014 12:14 PM
Steam.
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FluxPanda is not online. FluxPanda
Joined: 13 Jun 2013
Total Posts: 315
14 Apr 2014 02:49 PM
Even though I have a slight hatred for the platform, I would have to go with mobile platforms like iOS and Android! The only reason I say that is because that is where the most recognition and money is at in the long run!
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cadenchaoslord is not online. cadenchaoslord
Joined: 28 Aug 2010
Total Posts: 214
14 Apr 2014 03:52 PM
As a person working with a few friends to make an indie game, I can say without a doubt PC is the best choice.

The tools, availability, and capabilities far exceed that of consoles. While consoles are fun, PC offers a lot more to the table.
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PkMnTrainerCRYSTAL is not online. PkMnTrainerCRYSTAL
Joined: 12 Sep 2010
Total Posts: 28262
14 Apr 2014 03:53 PM
i'd be a hipster and develop for a system that's not being made anymore
like those guys still making a SNES game
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
14 Apr 2014 10:36 PM
@PKMN

All the engines known to man don't support that old console.
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Whatitdo8 is not online. Whatitdo8
Joined: 05 Sep 2012
Total Posts: 1734
14 Apr 2014 10:37 PM
Pc
Much easier

~Too weird to live, too rare to die!~
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PkMnTrainerCRYSTAL is not online. PkMnTrainerCRYSTAL
Joined: 12 Sep 2010
Total Posts: 28262
14 Apr 2014 10:47 PM
>All the engines known to man don't support that old console.

actually there is a game being made for the SNES
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SkyscratchZX is not online. SkyscratchZX
Joined: 18 Dec 2010
Total Posts: 12641
15 Apr 2014 12:27 AM
the cleveland steambox
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Altair55 is not online. Altair55
Joined: 28 May 2008
Total Posts: 36840
15 Apr 2014 12:27 AM
pc obviously because i'm not restricted to obsolete hardware and very few hotkeys
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
15 Apr 2014 06:11 AM
I'd probably just stick with the PC and PS4 platforms. Mainly because both are rather popular and the PS4 has a touchscreen pad on it's controller that I'd very much like to get a lot of use out of. Plus, I'm hoping it still has it's Six Axis control.

I may also take up the PS vita on that regard, but only if it became more popular.

-Do not summon me again!-
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