JoLLDS
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| Joined: 08 Jun 2012 |
| Total Posts: 433 |
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| 12 Apr 2014 08:40 AM |
-removed the sucked terrain brick *the tornado model will be more small, doing an distance detector, not will be more touch detector *less lag +When you hit an flying brick, it will cross your body and you'll lose very health +new textures +new animation on tornado protection +New leaving tornado smoke: it'll do the tornado more realistic, it is the sucked cloud being launched +smoke sucked terrain: now the sucked terrain will be a brown smoke, that will decrease the lag, and you'll can disable it setting graphics to low *tornado protection glitch fixed +new tornado motion: it'll detect the length of your map, adding an limit of where the tornado will go (you still can set it to different motion mode and script your own) +added a suck anchored bricks: it will auto be set to disabled, but you can enable, but the recommended is disabled, because it can suck the baseplate and more things that you don't want, but it will have an smart detector that will detect the length of the brick, seeing if is a baseplate or not, but can fall. +added an auto grass animator: it will auto be set to enabled, but if you want less lag, you can disable it. It will do the grass move like an real grass in a wind, to the wind of the tornado, if the tornado distance to the grass is small, it will suck the grass -removed the auto glass breaker +added an new grass breaker: now it will not break and suck, it will normal suck, but if the glass hit an object, it will break.
ideas / suggestions? reply here ;)
The tornado yet is under development |
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| 12 Apr 2014 08:44 AM |
I found a bug: When you go into safe mode, you cant die or get sucked up. |
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JoLLDS
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| Joined: 08 Jun 2012 |
| Total Posts: 433 |
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| 12 Apr 2014 08:54 AM |
I'll fix it ;)
"*tornado protection glitch fixed" |
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| 12 Apr 2014 08:58 AM |
oh I didn't know what tornado protection glitch fixed ment. now I doXD |
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JoLLDS
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| Joined: 08 Jun 2012 |
| Total Posts: 433 |
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| 12 Apr 2014 08:59 AM |
| Only for remember: on tornado 5.6 it's not fixed, it'll be on 6.0 :P |
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JoLLDS
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| Joined: 08 Jun 2012 |
| Total Posts: 433 |
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| 12 Apr 2014 09:04 AM |
| more ideas / suggestion? Reply ;) |
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Obscurely
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| Joined: 30 May 2013 |
| Total Posts: 1216 |
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| 12 Apr 2014 09:29 AM |
Whenever I spawned, I was instantly killed by an almost invisible flying brick.
~ We're all equal, just some are more equal than others ~ |
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JoLLDS
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| Joined: 08 Jun 2012 |
| Total Posts: 433 |
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| 12 Apr 2014 09:34 AM |
| Ok, i'll fond this glitch and fix |
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JoLLDS
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| Joined: 08 Jun 2012 |
| Total Posts: 433 |
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