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| 10 Apr 2014 08:36 PM |
I made a script builder arena, and i have the script, but how do i move the CFrame psotion, so its floating !?
insert = game:GetService("InsertService"):LoadAsset(0000000) insert.Parent = game.Workspace |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 10 Apr 2014 08:41 PM |
| insert:TranslateBy(Vector3.new(x, y, z) - insert:GetModelCFrame().p) |
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| 10 Apr 2014 08:42 PM |
| Um.. how do i use that script.. |
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| 10 Apr 2014 08:46 PM |
insert = game:GetService("InsertService"):LoadAsset(0000000) insert.Parent = game.Workspace insert.Thing.CFrame |
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| 10 Apr 2014 08:52 PM |
insert = game:GetService("InsertService"):LoadAsset(152969052) insert.Parent = game.Workspace insert:TranslateBy(Vector3.new(0,145,0) - insert:GetModelCFrame().p) |
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| 10 Apr 2014 08:53 PM |
| either frame each part, or look above and use your brain |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 10 Apr 2014 08:53 PM |
| that should work fine if insert is a model and you own it |
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| 10 Apr 2014 08:54 PM |
| It's a model, i own it, its not even in workspace, muchless where i want it is there a script u can make me :( |
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| 10 Apr 2014 09:01 PM |
insert = game:GetService("InsertService"):LoadAsset(152969052) print 'LoadAsseted..'; wait(1) insert.Parent = game.Workspace print 'Parented..'; wait(1) insert:TranslateBy(Vector3.new(0,145,0) - insert:GetModelCFrame().p) print 'CFramed'; |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 10 Apr 2014 09:06 PM |
Not really "CFramed" but "offseted"
Anyway, check to make sure your asset is even being loaded: print(insert) before the Parent, if it's the name of the model it should be fine |
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| 10 Apr 2014 09:06 PM |
| This is in script builder.. i cant access output.. |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 10 Apr 2014 09:10 PM |
| http://wiki.roblox.com/index.php?title=MessageOut_(Event) |
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| 10 Apr 2014 09:17 PM |
| Now it's only working in Studio |
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transIate
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| Joined: 20 Jun 2013 |
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| 10 Apr 2014 09:25 PM |
-_________-
if it's a model and it has a name then just do this
print(workspace['model_name'].CFrame.p); |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 10 Apr 2014 09:28 PM |
I already figured out the problem and told him:
He was inserting a non white-listed model into a game and that the owner did not own. |
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