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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 10 Apr 2014 08:04 PM |
Why crash? Why not kick?
Game.Players.Player:Kick() |
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OzzyBlox
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| Joined: 04 Nov 2009 |
| Total Posts: 14166 |
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| 10 Apr 2014 08:05 PM |
Wait, Kick() is actually a function?
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 10 Apr 2014 08:16 PM |
or you could just put this in a local script in their backpack/playergui
repeat until nil |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 10 Apr 2014 08:17 PM |
^ Nah, use Kick. Crashing doesn't actually remove their client from the server, and it's not safe |
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transIate
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| Joined: 20 Jun 2013 |
| Total Posts: 2699 |
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| 10 Apr 2014 10:19 PM |
| roblox is trying to permit clients from crashing so they made a new method :kick'' |
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knytzyl
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| Joined: 22 Jun 2009 |
| Total Posts: 209 |
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| 11 Apr 2014 12:45 AM |
| If you have admin, then you can do this ":s game.Players.playername:remove() |
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