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| 10 Apr 2014 06:10 PM |
It doesnt work, this script wont change anything, idk why... ----- test = game.Workspace.Indicators.RealIndicator
if test.BrickColor == "Bright red" then game.StarterGui.Color.TextLabel.Text = "Bright red" end
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cntkillme
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| Joined: 07 Apr 2008 |
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| 10 Apr 2014 06:13 PM |
| == BrickColor.new("Bright red") |
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NeonRiver
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cntkillme
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| 10 Apr 2014 06:14 PM |
| ^ He wanted it to be text. |
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Bebee2
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| 10 Apr 2014 06:14 PM |
| So it changes the GUI in the startergui but not everyone's current GUI. |
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NeonRiver
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NeonRiver
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NeonRiver
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cntkillme
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| 10 Apr 2014 06:15 PM |
he's not setting it as a color... look up strings if you don't quite understand what I'm talking about |
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| 10 Apr 2014 06:16 PM |
| also you should be using script.Parent, you won't see the changes with game.StarterGui |
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| 10 Apr 2014 06:25 PM |
What needs to be changed? It has no errors but the text never changes... --- |
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cntkillme
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