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Re: @Great Builders

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TerminalZero is not online. TerminalZero
Joined: 22 Oct 2011
Total Posts: 1001
10 Apr 2014 04:32 AM
I would like to know... when building a map, where did you begin?
Did you start with scripts and functional items, or did you begin with the structure of the game itself?
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Jpoppycat is not online. Jpoppycat
Joined: 28 Aug 2011
Total Posts: 351
10 Apr 2014 05:21 AM
Start With the maps and lobby and what not.
Because you don't want to have to rewrite most of the script to accomadate all the new things.
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Urbanize is not online. Urbanize
Joined: 01 Jan 2014
Total Posts: 878
10 Apr 2014 07:17 AM
Start with the parts you're most excited about first.
It'll keep you interested
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ghostbusters43 is not online. ghostbusters43
Joined: 15 Mar 2011
Total Posts: 112
10 Apr 2014 07:23 AM
What I do is build the ground of the game (like 20 x 20 studs long etc) then I will build on it. If I need to build small objects, I build them out of the map where I have more space to build.
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Logitech is not online. Logitech
Joined: 10 May 2007
Total Posts: 1813
10 Apr 2014 08:35 AM
How bout you tell us what kind of map youre building

But in general
1. Plan
2. Layout, mostly grey netrual color
3. Artstyle and ambience (what color pallate, mood atmosphere)
4. Props and details (based on what artsyle and ambience you choosed
5. Testing
6. Editing
7. publish
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
10 Apr 2014 09:30 AM
I always found building first then script is the best way to go.
Some scripts can interfere with the build process ,and other scripts won't work without the parts it refers to.
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tahu157 is not online. tahu157
Joined: 16 Nov 2008
Total Posts: 15045
10 Apr 2014 09:33 AM
I always start with the part that I have the clearest image of in my head.

If it's a section of Building then I'll start with that, a block of code in a Script then I'll start with that.

After that I add onto whatever I started with and eventually I've got a working place.
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Jas1066 is not online. Jas1066
Joined: 11 Jun 2010
Total Posts: 647
10 Apr 2014 10:05 AM
I usually start with the building the things that need to be scripted, or are highly detailed, then move on to terrain at a later date.
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