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Brainstorming

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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
09 Apr 2014 06:57 PM
We need to defribillate this forum by pondering amazing and mind twisting problems, and gathering new unseen secrets within roblox and Lua.

We can do it! This forum's brighter days are still ahead!

Objective: Think
Prize: Nobel prize
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
09 Apr 2014 07:44 PM
How about polynomial time route calculations?
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RaidenJPN is not online. RaidenJPN
Joined: 22 May 2013
Total Posts: 6920
10 Apr 2014 08:00 AM
Way too scrubby in Lua to help,

but a bump could be beneficial.
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magnalite is not online. magnalite
Joined: 18 Oct 2009
Total Posts: 2467
10 Apr 2014 08:28 AM
Speed up games. Precalculate data and store in text files which you can get with httpservice. The time saved can be huge. For example I made a pathfinding system where you can precalculate every route, and it then packages it up into a nice text file which can then be gotten with httpservice and converted to a table. Path lookup in 0.0001 seconds.

Incase your wondering what that looks like - https://dl.dropboxusercontent.com/u/46495247/pathdump.txt

Took about 10 minutes to generate.
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
10 Apr 2014 03:22 PM
@magnalite

"packages it up into a nice text file"
This too would be so much easier with script.Source unlocked

However an amazing idea especially for some things that really need all the speed.
Although running my A-star function only takes less than a millisecond.
I don't know why some people call A-star slow
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TheBenSquare is not online. TheBenSquare
Joined: 13 Dec 2009
Total Posts: 13604
10 Apr 2014 03:24 PM
Perhaps script an actual functioning calculator in a ROBLOX game?

[ Insert Creative Idea Here ]
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morash is not online. morash
Joined: 22 May 2010
Total Posts: 5834
10 Apr 2014 03:33 PM
^To easy. That was one of the first VB projects I did in the Intro to Computer Programming class.^
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TheBenSquare is not online. TheBenSquare
Joined: 13 Dec 2009
Total Posts: 13604
10 Apr 2014 03:39 PM
@Mora,

I didn't mean like print(3+5), I meant a calculator just like a windows calculator in a ROBLOX game.

[ Insert Creative Idea Here ]
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bohdan77 is not online. bohdan77
Joined: 10 Aug 2008
Total Posts: 7944
10 Apr 2014 03:40 PM
Make a scientific calculator with graphing functionality,etc.
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
10 Apr 2014 03:43 PM
The windows calculator is not hard either ^

most of the Lua math library can do it
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Bassics is not online. Bassics
Joined: 24 Apr 2012
Total Posts: 415
10 Apr 2014 07:48 PM
Let's create an external binary data system through ROBLOX Lua?

It would be useless, but it fits what you were saying.

Or we could implement a programming language through ROBLOX Lua?
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
10 Apr 2014 10:26 PM
Compiling or interpretting C in Roblox would be pretty fun.
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LuaSir is not online. LuaSir
Joined: 30 Mar 2014
Total Posts: 40
11 Apr 2014 12:41 AM
Let's just make a full x86 VM and run ROBLOX on it.
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OneTrueGodTheHolyCow is not online. OneTrueGodTheHolyCow
Joined: 24 Oct 2013
Total Posts: 9350
11 Apr 2014 03:44 AM
Let's make something similar to redstone, but is complex enough to run Lua, and doesn't take 1000 hours to do something (only pauses if you add one of those timer things)
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
11 Apr 2014 06:20 AM
"Let's make something similar to redstone"

This is really interesting
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
11 Apr 2014 09:09 AM
I made these sort of "logic components" that let me do some circuits, they operated kind of similiar to redstone.

I had:
-Wire
-Logic gates (the basic ones)
-Led
-Button
-Power source

Power source just is a wire that is constantly "on". Energy is not limited, if i had: wire(0) - not - wire(?) the second wire would turn on without any power. So basically redstone except with some logic gates.

I did an 8 bit adder and a 1 digit display. It was slightly buggy though, and would lag if lots of parts were changing state (since i changed brickcolor according to state)
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
11 Apr 2014 09:11 AM
I tried also making another circuit system that actually respected conservation of energy but the circuit was too slow to react since i modeled electricity as pressureless water basically:

9000
8100
7200
6210
5310
5320
4411
4321

etc. until after 9001 iterations it reaches a somewhat even state
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
11 Apr 2014 12:03 PM
9001 lol
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Jetta765214 is not online. Jetta765214
Joined: 22 Oct 2008
Total Posts: 1855
11 Apr 2014 01:11 PM
redstone reminded me of:
http://web.roblox.com/PlaceItem.aspx?seoname=Blockcraft-Create-Version-0-73-Beta&id=119113246
Which i make make open source soon, so people could mod it, and add redstone to it.(Which wouldn't be too hard to do)

Also, if along with this topic, i re-created the ComputerCraft API in roblox(Dis including some things), if i remember right, you can find it in my models.
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stravant is not online. stravant
Forum Moderator
Joined: 22 Oct 2007
Total Posts: 2893
11 Apr 2014 01:40 PM
I think we should brainstorm by drawing 3 cards and putting 2 cards back on top of our libraries.
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morash is not online. morash
Joined: 22 May 2010
Total Posts: 5834
11 Apr 2014 03:04 PM
cards = assert(LoadLibrary('RbxCards'))
myCards = {}

for a = 1,3 do
table.insert(myCards, cards:DrawBottomCard())
end

for a = 1,2 do
cards:PutCardOnTop(myCards[math.random(1,#myCards)])
end

print(myCards[1])


Our idea shall come soon...
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kingmatt2 is not online. kingmatt2
Joined: 20 Aug 2011
Total Posts: 6494
11 Apr 2014 10:49 PM
How about we calculate the positions of quantum particles?
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Cboehme is not online. Cboehme
Joined: 01 Dec 2009
Total Posts: 392
12 Apr 2014 12:49 PM
or we could make articulated physics.
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NinjaShadow1 is not online. NinjaShadow1
Joined: 03 Mar 2009
Total Posts: 2689
12 Apr 2014 01:22 PM
@Stravant
/XS5LK
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PhokiusV3 is not online. PhokiusV3
Joined: 07 May 2013
Total Posts: 805
12 Apr 2014 10:08 PM
Based on my study of spoken language structure:

If the cat eats the mouse, then the cat becomes fat.
the cat = it

If the cat eats the mouse, then it becomes fat.


If #a:GetChildren() >= 7 then print(it) end


If players[#players - 1].Character.Humanoid.Health == itself and game.Workspace:FindFirstChild("Cat") then it[1].Parent = it[2] end
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