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| 07 Apr 2014 05:01 PM |
| Allow Game Creaters to control the Gravity on there game. Like a setting in game.Workspace.GravitationalForce. |
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kingmatt2
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| Joined: 20 Aug 2011 |
| Total Posts: 6494 |
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| 07 Apr 2014 05:11 PM |
OF COURSE!
THere should be a limate so people dont be like
gravity 128948109! "loloolol" Runs game* Crashes* "WHY ISINT IT WORKING! IMA QUIT CUZ I STUPID" |
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kingmatt2
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| 07 Apr 2014 05:25 PM |
| I agree there should be a limit like 250 |
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trogyssy
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| Joined: 29 Oct 2010 |
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| 07 Apr 2014 05:28 PM |
Yeah, it would have to be limited like StarCount and Brightness. Support.
===A message to all you price floor haters, courtesy of the ROBLOX mods: youtu.be/NPlXc7h5z4M=== |
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| 07 Apr 2014 05:32 PM |
Here is a link to the current roblox gravity: http://wiki.roblox.com/index.php?title=Gravity But the problem is it isn't edited very easy. And if it was then there would be lots more game opportunities like space games. |
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kingmatt2
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trogyssy
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| 07 Apr 2014 06:50 PM |
Fun fact: Wearing no hats, a Robloxian is twenty-five centimeters tall.
===A message to all you price floor haters, courtesy of the ROBLOX mods: youtu.be/NPlXc7h5z4M=== |
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kingmatt2
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| Joined: 20 Aug 2011 |
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| 07 Apr 2014 06:58 PM |
| You can't transmit studs into centimeters..? Can you..? The average person is about 170 Centimeters.. so.. what? |
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trogyssy
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| Joined: 29 Oct 2010 |
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| 07 Apr 2014 07:11 PM |
It's calculated using ROBLOX's gravity formula compared to Earth's gravity.
===A message to all you price floor haters, courtesy of the ROBLOX mods: youtu.be/NPlXc7h5z4M=== |
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tery215
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| Joined: 19 Aug 2009 |
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| 07 Apr 2014 07:54 PM |
no limits
Gravity is an acceleration. Not a force.
Make it per part/humanoid.
Add humanoid velocity to make games smooth(slick) |
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kingmatt2
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| 07 Apr 2014 08:36 PM |
"Gravity is an acceleration. Not a force."
Your an absolute idiot, even string theory doesn't back this up. |
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tery215
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| 07 Apr 2014 08:40 PM |
explain, then
why does the heavy ball receive the same amount of m/s/s as the little ball?
yet it is a different weight |
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Iamawesom
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| Joined: 23 Jul 2011 |
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kingmatt2
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| 07 Apr 2014 08:42 PM |
| if there are two balls of the same size, one heavier than the other, if you dropped them, one would fall faster than the other. |
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trogyssy
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| 07 Apr 2014 08:52 PM |
Read this.
wiki.roblox.com/index.php?title=Gravity
You know, this is scriptable. If I get the time I'll see if I can work it out. Every part, wedge, corner wedge, truss, ball, cylinder, hat, tool, ect. would need to have a script and a BodyForce in it.
===A message to all you price floor haters, courtesy of the ROBLOX mods: youtu.be/NPlXc7h5z4M=== |
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tery215
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| 08 Apr 2014 02:54 PM |
"Gravitation, or gravity, is a natural phenomenon by which all physical bodies attract each other. It is most commonly recognized and experienced as the agent that gives weight to physical objects, and causes physical objects to fall toward the ground when dropped from a height."
very wow
much wikipedia pasting
"g = 9.80665 m/s^2"
wow
this means g = 9 something m/s/s
which means it does..
9 something m/s/s
in my fact knowledge, this is a representation of acceleration, not force
f = ma
where force is f and m is mass and a is acceleration
ACCELERATION
"According to a biography by Galileo's pupil Vincenzo Viviani, in 1589 the Italian scientist Galileo had dropped two balls of different masses from the Leaning Tower of Pisa to demonstrate that their time of descent was independent of their mass."
"Via this method, he supposedly discovered that the objects fell with the same acceleration, proving his prediction true, while at the same time proving Aristotle's theory of gravity (which states that objects fall at speed relative to their mass) false."
OBJECTS FELL WITH THE SAME ACCELERATION
You are Aristotle's dog. |
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kingmatt2
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| 08 Apr 2014 03:57 PM |
| You have no idea what space time is do you? |
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tery215
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| 08 Apr 2014 04:01 PM |
Space Time understanding is irrelevant to the magic differences between force and acceleration.
FEEL THE DOG |
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