kolapo00
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| Joined: 06 Dec 2010 |
| Total Posts: 2553 |
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| 06 Apr 2014 08:26 AM |
http://www.roblox.com/Fort-Incendium-place?id=152214226
Im not using so im selling it. My friend gunganz and I made it back in November.
//Kolapo00 - GFX Artist |
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Flylux
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| Joined: 23 May 2010 |
| Total Posts: 4804 |
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| 06 Apr 2014 08:31 AM |
| 40 robux final offereregfsdbgrtbbthyhhgrt |
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kolapo00
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| Joined: 06 Dec 2010 |
| Total Posts: 2553 |
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| 06 Apr 2014 08:41 AM |
let me think
//Kolapo00 - GFX Artist |
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rhinguin
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| Joined: 02 Aug 2009 |
| Total Posts: 15922 |
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Vestrix
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| Joined: 10 Oct 2013 |
| Total Posts: 1247 |
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| 06 Apr 2014 08:41 AM |
| Can we see it? Not just thumbnail. |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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rhinguin
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| Joined: 02 Aug 2009 |
| Total Posts: 15922 |
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| 06 Apr 2014 08:42 AM |
| make it active, i want to look at it |
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| 06 Apr 2014 08:42 AM |
I think I know that place It is familiar, that's all Which is bad
Just your average everyday evil overlord from outer space. |
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kolapo00
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| Joined: 06 Dec 2010 |
| Total Posts: 2553 |
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| 06 Apr 2014 08:42 AM |
you cant see detail from over view. It has really good detail.
//Kolapo00 - GFX Artist |
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Vestrix
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| Joined: 10 Oct 2013 |
| Total Posts: 1247 |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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| 06 Apr 2014 08:43 AM |
That is no where close to best [2]
There are many factors Fairness Scripts Gameplay
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Vestrix
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| Joined: 10 Oct 2013 |
| Total Posts: 1247 |
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kolapo00
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| Joined: 06 Dec 2010 |
| Total Posts: 2553 |
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| 06 Apr 2014 08:45 AM |
I havent added scripts. I dont have much tech. Its a fair base the raiders and defenders are same length from the Capture point.
//Kolapo00 - GFX Artist |
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Vestrix
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| Joined: 10 Oct 2013 |
| Total Posts: 1247 |
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| 06 Apr 2014 08:45 AM |
| No detail at all really. Gate is poor. No guns. Buildings are bad. |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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| 06 Apr 2014 08:46 AM |
Still not the best base on roblox. Make it an active place so I can see it, once I see it I will develop my opinion better. My point still stands that is no where near the 'best' |
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DieSoft
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| Joined: 03 Aug 2009 |
| Total Posts: 17635 |
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| 06 Apr 2014 08:51 AM |
Very inefficiently built, 10k+ primitives for such a small place. I seriously don't recommend building terrain with triangle tool, at least not in such a scale. But I do like the hangar/storage facility design you had going.
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kolapo00
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| Joined: 06 Dec 2010 |
| Total Posts: 2553 |
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| 06 Apr 2014 08:53 AM |
Terrain uses most of the blocks there.
//Kolapo00 - GFX Artist |
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rhinguin
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| Joined: 02 Aug 2009 |
| Total Posts: 15922 |
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crazy651
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| Joined: 16 May 2012 |
| Total Posts: 9684 |
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