|
| 05 Apr 2014 08:36 PM |
| High Detailed, 1 player game, or Low-Detailed 10 player game? |
|
|
| Report Abuse |
|
|
| |
|
KhanScope
|
  |
| Joined: 04 Mar 2014 |
| Total Posts: 252 |
|
|
| 05 Apr 2014 09:05 PM |
Medium-detailed 8 player game, this is kinda the best opinion because its balance the whole 1 player-10 player game thing. But that's just my 2 cents. |
|
|
| Report Abuse |
|
|
| |
|
|
| 05 Apr 2014 09:12 PM |
mid detailed but 5 player. Now thats better |
|
|
| Report Abuse |
|
|
|
| 06 Apr 2014 06:47 AM |
Define "High Detailed" and "Low Detailed"
Would Low detail be a bunch of boxes around a map? What is high detail? |
|
|
| Report Abuse |
|
|
cjames076
|
  |
| Joined: 05 Jul 2010 |
| Total Posts: 6050 |
|
|
| 06 Apr 2014 06:52 AM |
It depends on if you can even make a High Detailed 1 player game. If you actually know how to make the needed scripts and build the need buildings, then make it a 2 Player High Detailed game, and please, tell us what you mean by Low detailed. |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2014 04:52 PM |
I probably should've been more specific, I can make really detailed people, check my models to see for yourself, but I can' make morphs of these. Therefore, if one person plays, then I can make the people that don't move in the game detailed. But if it were multiplayer, I would get comments like "OMG I WANT EVERY CHARACTER TO BE LIKE THAT!", where I just can't do that. And 1 player would cause less lag so I could do a LARGE city. Multiple people would cause me to have to build a smaller city.
See what I'm saying? |
|
|
| Report Abuse |
|
|