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| 04 Apr 2014 10:31 PM |
| How do I put a countdown on the text of textlabel |
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robocu
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| Joined: 18 Feb 2009 |
| Total Posts: 210 |
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| 04 Apr 2014 10:31 PM |
set the text to a number code a countdown durr -=Robo=- |
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yurhomi10
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| Joined: 10 Dec 2008 |
| Total Posts: 13886 |
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| 04 Apr 2014 10:33 PM |
for i=5, 1 do wait(1) [ROUTE TO PLAYER GUI].Text = i .. " seconds left" end |
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BladeXE
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| Joined: 22 Dec 2012 |
| Total Posts: 3857 |
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| 04 Apr 2014 10:35 PM |
text = script.Parent.Text
while true do for i = 10, 2, -1 do text = "New game beginning in "..i.." seconds" wait(1) end text = "New game beginning in "..i.." seconds" wait(1) text = "New game beginning!" wait(5) text = "" end
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| 04 Apr 2014 10:38 PM |
| I want this visible until it does :remove even if a player dies. The number is known as countdown# in the script. Now script it. |
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yurhomi10
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| Joined: 10 Dec 2008 |
| Total Posts: 13886 |
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| 04 Apr 2014 10:38 PM |
what the heck.
No, I won't script for you now. |
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BladeXE
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| Joined: 22 Dec 2012 |
| Total Posts: 3857 |
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| 04 Apr 2014 10:59 PM |
"Now script it."
No one is going to help you after that comment. |
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robocu
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| Joined: 18 Feb 2009 |
| Total Posts: 210 |
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| 04 Apr 2014 11:15 PM |
Get out. Not doing it, no, gtfo, kill yourself. -=Robo=- |
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