punyman9
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| Joined: 09 May 2009 |
| Total Posts: 1158 |
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| 30 Mar 2014 10:00 PM |
All of my seats on my model don't work the same way as the others. I know there is a way to make the player snap to the seat, but I forget how.. Help would be greatly appreciated :D
-Puny |
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Cqual
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| Joined: 15 Oct 2012 |
| Total Posts: 161 |
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| 30 Mar 2014 10:33 PM |
| Delete that seat and put a new seat there? |
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myles536
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| Joined: 02 Mar 2011 |
| Total Posts: 2512 |
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| 30 Mar 2014 10:35 PM |
1.go into studio. 2.right click in workspace. 3.hover over "insert basic object" 4.click "seat" and then you can change the size and color. |
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| 31 Mar 2014 06:01 AM |
| Is your seat anchored? If so, unanchor it and it will make the player "snap" to the seat. |
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punyman9
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| Joined: 09 May 2009 |
| Total Posts: 1158 |
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| 31 Mar 2014 08:41 AM |
| I've unanchored my seat, but now the seats are flying out of the map. Is there a way to keep a part in place without anchoring it? |
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| 31 Mar 2014 08:45 AM |
| You could get another part that is the exact same as the seat and c-frame the part into the seat. PM me for more details. |
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punyman9
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| Joined: 09 May 2009 |
| Total Posts: 1158 |
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| 31 Mar 2014 08:47 AM |
| I know the problem now, but not the solution. Whatever seats of mine are rotated, will sink through everything and disappear. The seats that aren't rotated will stay in place. It doesn't make much sense, as the seats that are rotated and the ones that aren't have the same properties. |
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myles536
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| Joined: 02 Mar 2011 |
| Total Posts: 2512 |
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| 31 Mar 2014 12:55 PM |
| it could be the thing thing you are using to rotate it with, make sure it is "cancollide" |
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