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Re: How to make GUI's not reset after death

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Rapster2 is not online. Rapster2
Joined: 16 Oct 2009
Total Posts: 1865
29 Mar 2014 08:22 PM
I'm making a GUI timer, but I don't know how to make it so that if a person dies, the timer doesn't reset for them. Any help?
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Dummiez is not online. Dummiez
Joined: 07 Feb 2009
Total Posts: 326
29 Mar 2014 08:25 PM
You can have a variable stored within the Player and just have a script in the GUI that gets the variable value and reduce it.
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Rapster2 is not online. Rapster2
Joined: 16 Oct 2009
Total Posts: 1865
29 Mar 2014 09:01 PM
bump
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JigglingJack is not online. JigglingJack
Joined: 25 Mar 2014
Total Posts: 11263
29 Mar 2014 09:02 PM
CoreGui
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Rapster2 is not online. Rapster2
Joined: 16 Oct 2009
Total Posts: 1865
29 Mar 2014 09:10 PM
How exactly do I make my GUI into the CoreGui?
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Rapster2 is not online. Rapster2
Joined: 16 Oct 2009
Total Posts: 1865
29 Mar 2014 09:47 PM
bump
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Rapster2 is not online. Rapster2
Joined: 16 Oct 2009
Total Posts: 1865
29 Mar 2014 10:20 PM
bump2

I need this fairly quickly.
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KiwiTronik is not online. KiwiTronik
Joined: 18 Feb 2010
Total Posts: 3221
29 Mar 2014 10:38 PM
If this timer is a game timer, have an IntValue in workspace
in your script, change that intvalue for your seconds.
in the gui.textlabel have...

while wait() do
script.Parent.Text = workspace.IntValue.Value
end
--NON local script
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