smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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| 29 Mar 2014 02:38 PM |
local mouse = game.Players.LocalPlayer:GetMouse() if mouse.Target == game.Workspace.Part then game.Players.LocalPlayer.PlayerGui.ScreenGui.TextLabel.Visible = true else game.Players.LocalPlayer.PlayerGui.ScreenGui.TextLabel.Visible = false end |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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| 29 Mar 2014 02:38 PM |
| So I would have to keep looping that forever? |
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| 29 Mar 2014 02:40 PM |
local mouse = game.Players.LocalPlayer:GetMouse() mouse.Move:connect(function() if mouse.Target == game.Workspace.Part then game.Players.LocalPlayer.PlayerGui.ScreenGui.TextLabel.Visible = true else game.Players.LocalPlayer.PlayerGui.ScreenGui.TextLabel.Visible = false end end) |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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| 18 May 2014 05:05 PM |
| oh it was an emoji (on my iphone now) 😄 |
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