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Re: is this possible? (stamper tool)

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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:47 PM
if so how?

i want to remove the spikes/disable them so you cannot use them in game
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:48 PM
bump
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:48 PM
??
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:49 PM
pls?
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tangyboxhead is not online. tangyboxhead
Joined: 23 Oct 2011
Total Posts: 9437
26 Mar 2014 08:50 PM
this is the 4th post of this i have seen by you today. people have already answered/
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:50 PM
all the answers/scripts i got didnt work tho
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:52 PM
?????
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:53 PM
ogm
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tangyboxhead is not online. tangyboxhead
Joined: 23 Oct 2011
Total Posts: 9437
26 Mar 2014 08:57 PM
make a while loop

in the while loop it checks every tenth of a second, for the name of the spikes in workspace

if true then delete that model

end
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
26 Mar 2014 08:58 PM
can you gimme a script or somehting?
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tangyboxhead is not online. tangyboxhead
Joined: 23 Oct 2011
Total Posts: 9437
26 Mar 2014 09:08 PM
while wait(.1) do
if game.Workspace:FindFirstChild("NAMEOFSPIKES") then

Workspace.NAMEOFSPIKES:Destory()

end


end
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MortallMess is not online. MortallMess
Joined: 16 Feb 2014
Total Posts: 13052
29 Mar 2014 11:45 AM
this wont work, is it because my games not a personal server?
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