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| 25 Mar 2014 06:24 PM |
| Is there anyway that I could possibly create a script and get it to check which direction the player is facing? |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 25 Mar 2014 06:26 PM |
| local direction = character.Head.CFrame.lookVector (Define character) |
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| 25 Mar 2014 06:27 PM |
| Great thank you! Thanks for the quick replies too! |
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| 25 Mar 2014 06:27 PM |
| This is faster than replies I get.. :l |
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