Perci1
|
  |
| Joined: 24 Jan 2011 |
| Total Posts: 1027 |
|
|
| 25 Mar 2014 11:17 AM |
| Obviously you could create a model, then put a bunch of bricks inside of it, but is there an easier way to group bricks? |
|
|
| Report Abuse |
|
|
Perci1
|
  |
| Joined: 24 Jan 2011 |
| Total Posts: 1027 |
|
|
| 25 Mar 2014 11:18 AM |
| I mean with scripting, not by pressing control g. |
|
|
| Report Abuse |
|
|
|
| 25 Mar 2014 11:25 AM |
m = Instance.new("Model",workspace)
for i,v in pairs(workspace:GetChildren()) do if v:IsA("Part") then v.Parent = m end end |
|
|
| Report Abuse |
|
|
Perci1
|
  |
| Joined: 24 Jan 2011 |
| Total Posts: 1027 |
|
|
| 25 Mar 2014 11:28 AM |
| Aww man, I was afraid I'd have to do that. I guess I should start naming the bricks I want to group. |
|
|
| Report Abuse |
|
|
|
| 25 Mar 2014 12:06 PM |
you can specify which ones you want by using properties, name included
for i,v in pairs(workspace:GetChildren()) do if v:IsA("Part") then if v.BrickColor == BrickColor.new("Bright green") then -- grass elseif v.BrickColor == BrickColor.new("Reddish brown") then --dirt end end end |
|
|
| Report Abuse |
|
|