Leg0brick
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| Joined: 24 Jul 2012 |
| Total Posts: 651 |
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| 24 Mar 2014 03:02 AM |
Is there a way to have a GUI that only the owner has that can place all players In the game to another place? Like the ower would have a GUI appear on the side of the screen and you could put in a placeid and it would teleport them to that game?
Thanks Leg0Brick P.S not spam just my other post got over run with people playing MM... .-. |
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Leg0brick
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| Joined: 24 Jul 2012 |
| Total Posts: 651 |
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| 24 Mar 2014 03:06 AM |
| Oh, I was wondering if I could make water that you could drown in? Over time your health would go down if you were under water. |
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wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 24 Mar 2014 03:11 AM |
Its possible
in script if game.CreatorId == game.Players.LocalPlayer.creatorId then script.Parent.Visible = true end
as for the textbox crap.... well... e.e
txtbox.FocusLost:connect(function(enter) if not enter then return end if tonumber(txtbox) then --Communicate with a ServerSide Script
script.ChildAdded:connect(function(ch) for i, v in pairs(game.Players:GetPlayers()) do game:service"TeleportService":Teleport(ch.Value, v.Character) end |
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Leg0brick
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| Joined: 24 Jul 2012 |
| Total Posts: 651 |
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| 24 Mar 2014 03:20 AM |
| So, everyone in the server gets teleported to the game with the placeid that was enterd by the owner? |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 24 Mar 2014 10:14 AM |
| He should be able to work off of that. If he cant well he needs some Lua to learn. |
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