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| 23 Mar 2014 12:46 PM |
Heard of Attack on Titan?
I'm creating a titan, I already have the model but I need to make it so when you attack the nape, it dies. Only the nape. |
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| 23 Mar 2014 12:51 PM |
| So when you touch nape or when a certain tool touches nape? |
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| 23 Mar 2014 12:54 PM |
| Yes, when a sword slashes the nape, it dies. |
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Kingmouli
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| Joined: 28 Sep 2012 |
| Total Posts: 1292 |
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| 23 Mar 2014 02:09 PM |
| Put an invisible part and weld it. Then in the 3DMG's sword's script, check when the player is slashing if it hits that invisible part, and if it does, BreakJoints() the titan |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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| 23 Mar 2014 02:25 PM |
if Hit.Name == "TitanInvisibleBlock" then Hit.Parent:BreakJoints() end |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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| 23 Mar 2014 02:35 PM |
in the sword on the right position. But why do you want to make such a game, without knowing to script? |
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| 23 Mar 2014 02:39 PM |
| Do I insert the script in the sword or in a part of the sword? |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 23 Mar 2014 02:41 PM |
@Fusion This is a seriously simple thing that you're asking for help on. If you intend to make a GOOD Attack on Titan game, I suggest you start researching and at least become familiar with Lua. -=Robo=- |
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