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| 21 Mar 2014 08:25 PM |
So for a school project, I'm using roblox. I want it to have a fixed camera on the scene. Then I'm just going to destroy the character or make them invisible with a walkspeed of one + anchored torso. I might do that if it effects the camera or I need a gui of some sort, but really:
how to have the camera aim at one thing? |
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Absurdism
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| Joined: 18 Jul 2013 |
| Total Posts: 2568 |
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| 21 Mar 2014 08:27 PM |
Workspace.CurrentCamera.CameraSubject = Workspace.Part
LocalScript, pal. Make sure you wait for the character's data to load. |
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| 21 Mar 2014 10:33 PM |
| Is there a way to make a camera go to specific coordinates? It keeps going different ways I want it to go. |
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| 21 Mar 2014 10:46 PM |
Make the camera scriptable. Then you can do:
currentcamera.CoordinateFrame = CFrame.new(pos) |
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| 21 Mar 2014 10:48 PM |
CurrentCamera.Focus = CFrame.new(0,0,0) CurrentCamera.CameraSubject = workspace.Part
I suggest having a look at the wiki if you get an error with those |
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