Xyphur
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| Joined: 26 Feb 2012 |
| Total Posts: 94 |
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| 21 Mar 2014 08:25 PM |
I was wondering how I would go about making a holo training facility. If you do not know, it is a training place that you can load multiple maps on. For example, I would say :open TDM, and a TDM arena would open. Thanks in advance- Xyphur |
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| 21 Mar 2014 09:09 PM |
That's complicated stuff, man. If you're a begginer like me, don't worry about that. Make zombie games or something for now. |
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| 21 Mar 2014 09:10 PM |
its easy learn how to script and your dreams will come true
and no I wont do it for you |
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| 21 Mar 2014 09:21 PM |
You check if the player said the right thing and if the did load the map or remove it.]
function chatted(msg) if msg:lower() == ":load Arena" then map = game.ServerStorage.Maps.Arena:clone() map.Parent = game.Workspace end end Player.Chatted:connect(chatted) |
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Xyphur
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| Joined: 26 Feb 2012 |
| Total Posts: 94 |
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| 22 Mar 2014 12:53 PM |
| I just finished doing all the stuff and it works now. The only problem is that I spawn on the spawns for other maps when I only have one map open. |
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